ZK_Framework/Assets/Plugins/MessagePack/Nil.cs

44 lines
915 B
C#

// Copyright (c) All contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Buffers;
using System.Data.Common;
namespace MessagePack
{
#if MESSAGEPACK_INTERNAL
internal
#else
public
#endif
struct Nil : IEquatable<Nil>
{
public static readonly Nil Default = default(Nil);
public static bool operator ==(Nil left, Nil right) => true;
public static bool operator !=(Nil left, Nil right) => false;
public override bool Equals(object obj)
{
return obj is Nil;
}
public bool Equals(Nil other)
{
return true;
}
public override int GetHashCode()
{
return 0;
}
public override string ToString()
{
return "()";
}
}
}