ZK_Framework/Assets/Scripts/Game/Helper/UniTaskHelper.cs

20 lines
445 B
C#

using Cysharp.Threading.Tasks;
using UnityEngine;
namespace Game
{
public static class UniTaskHelper
{
public static async UniTask WaitFinish(string isFinish)
{
Debug.Log("000000000000000");
while (isFinish == "none")
{
Debug.Log("111111111111111");
await UniTask.Yield();
}
Debug.Log("22222222222222222");
}
}
}