ZK_Framework/Assets/Scripts/Game/Event/Args/GlobalInitFinishEventArgs.cs

17 lines
396 B
C#

using Game.RayCast;
namespace Game
{
/// <summary>
/// 初始化资源等管理器完成事件
/// </summary>
public class GlobalInitFinishEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(GlobalInitFinishEventArgs).GetHashCode();
public override int Id => EventId;
public GlobalInitFinishEventArgs()
{
}
}
}