15 lines
1022 B
C#
15 lines
1022 B
C#
using UnityEngine;
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public static class AssetsConst
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{
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public const string Assets_Res_AssetsConstTemplate_txt = @"Assets/Res/AssetsConstTemplate.txt";
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public const string Assets_Res_Config_Model_asset = @"Assets/Res/Config/Model.asset";
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public const string Assets_Res_Model_太阳广场_prefab = @"Assets/Res/Model/太阳广场.prefab";
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public const string Assets_Res_Model_故事街_prefab = @"Assets/Res/Model/故事街.prefab";
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public const string Assets_Res_Prefab_太阳广场_Parent_prefab = @"Assets/Res/Prefab/太阳广场_Parent.prefab";
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public const string Assets_Res_Prefab_故事街_Parent_prefab = @"Assets/Res/Prefab/故事街_Parent.prefab";
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public const string Assets_Res_Prefab_UI_GameUI_prefab = @"Assets/Res/Prefab/UI/GameUI.prefab";
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public const string Assets_Res_Prefab_UI_LoadingUI_prefab = @"Assets/Res/Prefab/UI/LoadingUI.prefab";
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public const string Assets_Res_Scene_Game_unity = @"Assets/Res/Scene/Game.unity";
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public const string Assets_Res_Scene_Touch_unity = @"Assets/Res/Scene/Touch.unity";
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} |