56 lines
1.7 KiB
C#
56 lines
1.7 KiB
C#
//using System.Collections.Generic;
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//using System.IO;
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//using Sirenix.OdinInspector;
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//using Sirenix.OdinInspector.Editor;
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//using UnityEditor;
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//using UnityEngine;
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//
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//namespace ZEditor
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//{
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// public class AutoCopyDllToCodesEditor : OdinEditorWindow
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// {
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// [MenuItem("Tool/自动复制热更dll到codes内")]
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// static void Open()
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// {
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// GetWindow<AutoCopyDllToCodesEditor>().Show();
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// }
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//
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// [FolderPath] public string dllPath = "HybridCLRData/HotUpdateDlls/StandaloneWindows64";
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//
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// public List<string> dllNames = new List<string>()
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// {
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// "Hotfix.dll", "Hotfix.pdb"
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// };
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//
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// [FolderPath] public string codesPath = "Assets/Res/Codes";
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//
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// [Button]
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// void Copy()
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// {
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// DirectoryInfo infos = new DirectoryInfo(this.codesPath);
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// var files = infos.GetFiles();
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// foreach (var fileInfo in files)
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// {
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// fileInfo.Delete();
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// }
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//
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// DirectoryInfo info = new DirectoryInfo(this.dllPath);
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// var fileInfos = info.GetFiles();
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// foreach (var dllName in this.dllNames)
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// {
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// foreach (var fileInfo in fileInfos)
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// {
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// if (fileInfo.Name == dllName)
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// {
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// string str = $"{this.codesPath}/{dllName}.bytes";
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// fileInfo.CopyTo(str);
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// Debug.Log($"copy {dllName}.bytes finish!!");
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// }
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// }
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// }
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//
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// AssetDatabase.Refresh();
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// Debug.Log("copy finish!!");
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// }
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// }
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//} |