50 lines
1.0 KiB
C
50 lines
1.0 KiB
C
#include "pch-c.h"
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#ifndef _MSC_VER
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# include <alloca.h>
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#else
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# include <malloc.h>
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#endif
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#include "codegen/il2cpp-codegen-metadata.h"
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// 0x00000001 System.Single UnityEngine.WindZone::get_windMain()
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extern void WindZone_get_windMain_m49480166CDE759C98498B951148535FCCED788C0 (void);
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// 0x00000002 System.Void UnityEngine.WindZone::set_windMain(System.Single)
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extern void WindZone_set_windMain_mECB9DF2D5BAB9FD545891C3409B36CC57605F2DF (void);
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static Il2CppMethodPointer s_methodPointers[2] =
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{
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WindZone_get_windMain_m49480166CDE759C98498B951148535FCCED788C0,
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WindZone_set_windMain_mECB9DF2D5BAB9FD545891C3409B36CC57605F2DF,
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};
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static const int32_t s_InvokerIndices[2] =
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{
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14690,
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11736,
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};
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IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_WindModule_CodeGenModule;
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const Il2CppCodeGenModule g_UnityEngine_WindModule_CodeGenModule =
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{
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"UnityEngine.WindModule.dll",
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2,
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s_methodPointers,
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0,
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NULL,
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s_InvokerIndices,
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0,
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NULL,
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0,
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NULL,
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0,
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NULL,
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NULL,
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NULL, // module initializer,
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NULL,
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NULL,
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NULL,
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};
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