ZK_Framework/HybridCLRData/StrippedAOTDllsTempProj/StandaloneWindows64/Il2CppOutputProject/Source/UnityEngine.WindModule_Code...

50 lines
1.0 KiB
C

#include "pch-c.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
// 0x00000001 System.Single UnityEngine.WindZone::get_windMain()
extern void WindZone_get_windMain_m49480166CDE759C98498B951148535FCCED788C0 (void);
// 0x00000002 System.Void UnityEngine.WindZone::set_windMain(System.Single)
extern void WindZone_set_windMain_mECB9DF2D5BAB9FD545891C3409B36CC57605F2DF (void);
static Il2CppMethodPointer s_methodPointers[2] =
{
WindZone_get_windMain_m49480166CDE759C98498B951148535FCCED788C0,
WindZone_set_windMain_mECB9DF2D5BAB9FD545891C3409B36CC57605F2DF,
};
static const int32_t s_InvokerIndices[2] =
{
14690,
11736,
};
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_WindModule_CodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_WindModule_CodeGenModule =
{
"UnityEngine.WindModule.dll",
2,
s_methodPointers,
0,
NULL,
s_InvokerIndices,
0,
NULL,
0,
NULL,
0,
NULL,
NULL,
NULL, // module initializer,
NULL,
NULL,
NULL,
};