ZK_Framework/HybridCLRData/StrippedAOTDllsTempProj/StandaloneWindows64/Il2CppOutputProject/Source/UnityEngine.WindModule.cpp

157 lines
4.2 KiB
C++

#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
// UnityEngine.WindZone
struct WindZone_t7946C428D1DA3C255DCDC832A39B871EDC1315A7;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// <Module>
struct U3CModuleU3E_t69CE5C6D2AE80D4BB70EDB461AFA715C1BD9B7B4
{
};
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
{
};
// System.IntPtr
struct IntPtr_t
{
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
};
// System.Single
struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
{
// System.Single System.Single::m_value
float ___m_value_0;
};
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
{
union
{
struct
{
};
uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
};
};
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
{
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.WindZone
struct WindZone_t7946C428D1DA3C255DCDC832A39B871EDC1315A7 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// <Module>
// <Module>
// System.Single
// System.Single
// System.Void
// System.Void
// UnityEngine.WindZone
// UnityEngine.WindZone
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.WindZone::get_windMain()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float WindZone_get_windMain_m49480166CDE759C98498B951148535FCCED788C0 (WindZone_t7946C428D1DA3C255DCDC832A39B871EDC1315A7* __this, const RuntimeMethod* method)
{
typedef float (*WindZone_get_windMain_m49480166CDE759C98498B951148535FCCED788C0_ftn) (WindZone_t7946C428D1DA3C255DCDC832A39B871EDC1315A7*);
static WindZone_get_windMain_m49480166CDE759C98498B951148535FCCED788C0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (WindZone_get_windMain_m49480166CDE759C98498B951148535FCCED788C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.WindZone::get_windMain()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.WindZone::set_windMain(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WindZone_set_windMain_mECB9DF2D5BAB9FD545891C3409B36CC57605F2DF (WindZone_t7946C428D1DA3C255DCDC832A39B871EDC1315A7* __this, float ___0_value, const RuntimeMethod* method)
{
typedef void (*WindZone_set_windMain_mECB9DF2D5BAB9FD545891C3409B36CC57605F2DF_ftn) (WindZone_t7946C428D1DA3C255DCDC832A39B871EDC1315A7*, float);
static WindZone_set_windMain_mECB9DF2D5BAB9FD545891C3409B36CC57605F2DF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (WindZone_set_windMain_mECB9DF2D5BAB9FD545891C3409B36CC57605F2DF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.WindZone::set_windMain(System.Single)");
_il2cpp_icall_func(__this, ___0_value);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif