ZK_Framework/HybridCLRData/StrippedAOTDllsTempProj/StandaloneWindows64/Il2CppOutputProject/Source/UnityEngine.VFXModule_CodeG...

176 lines
9.4 KiB
C

#include "pch-c.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
// 0x00000001 System.Void UnityEngine.VFX.VFXEventAttribute::.ctor(System.IntPtr,System.Boolean,UnityEngine.VFX.VisualEffectAsset)
extern void VFXEventAttribute__ctor_m08E26E4F79DA1062FC43501FDFE00B9EF3ED3AE1 (void);
// 0x00000002 UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VFXEventAttribute::CreateEventAttributeWrapper()
extern void VFXEventAttribute_CreateEventAttributeWrapper_m8875BE7EF5B016C001E79C5CC228969A98EA846A (void);
// 0x00000003 System.Void UnityEngine.VFX.VFXEventAttribute::SetWrapValue(System.IntPtr)
extern void VFXEventAttribute_SetWrapValue_mB74CE4A4E6203AA7E95F9446AC2CC043E21CB757 (void);
// 0x00000004 System.IntPtr UnityEngine.VFX.VFXEventAttribute::Internal_Create()
extern void VFXEventAttribute_Internal_Create_m2ABF5098E27A4F13603C974ECE4819F6257FA157 (void);
// 0x00000005 UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VFXEventAttribute::Internal_InstanciateVFXEventAttribute(UnityEngine.VFX.VisualEffectAsset)
extern void VFXEventAttribute_Internal_InstanciateVFXEventAttribute_m67D4914621592C8A2F54808E0F77F15831A63FE6 (void);
// 0x00000006 System.Void UnityEngine.VFX.VFXEventAttribute::Internal_InitFromAsset(UnityEngine.VFX.VisualEffectAsset)
extern void VFXEventAttribute_Internal_InitFromAsset_mFA13F75CCECE6D2DAD270E37126F211724D5EFD2 (void);
// 0x00000007 System.Void UnityEngine.VFX.VFXEventAttribute::Release()
extern void VFXEventAttribute_Release_m959FB9B7EEC401D763A16AC1188F18B7F5B2D8F2 (void);
// 0x00000008 System.Void UnityEngine.VFX.VFXEventAttribute::Finalize()
extern void VFXEventAttribute_Finalize_m7922B5B3EF84DB5BE447C5A6F4F6B5F00B3E4AA4 (void);
// 0x00000009 System.Void UnityEngine.VFX.VFXEventAttribute::Dispose()
extern void VFXEventAttribute_Dispose_m172293D888316328F19F4C7E03D50CD178E0EB36 (void);
// 0x0000000A System.Void UnityEngine.VFX.VFXEventAttribute::Internal_Destroy(System.IntPtr)
extern void VFXEventAttribute_Internal_Destroy_m2D0838414E77C04FBD44CEB8B7F825C0C4EBC30E (void);
// 0x0000000B System.Void UnityEngine.VFX.VFXExpressionValues::.ctor()
extern void VFXExpressionValues__ctor_mB5923888F1BBEEE55955E24514A69629D932DDD0 (void);
// 0x0000000C UnityEngine.VFX.VFXExpressionValues UnityEngine.VFX.VFXExpressionValues::CreateExpressionValuesWrapper(System.IntPtr)
extern void VFXExpressionValues_CreateExpressionValuesWrapper_m94D1AD2FD2FF7D005B0AEF2D22333D321631AACE (void);
// 0x0000000D System.Void UnityEngine.VFX.VFXManager::.cctor()
extern void VFXManager__cctor_mAD02D20E3B33A9A3C291A9C79D3B243AA54CADC0 (void);
// 0x0000000E System.Void UnityEngine.VFX.VFXSpawnerCallbacks::OnPlay(UnityEngine.VFX.VFXSpawnerState,UnityEngine.VFX.VFXExpressionValues,UnityEngine.VFX.VisualEffect)
// 0x0000000F System.Void UnityEngine.VFX.VFXSpawnerCallbacks::OnUpdate(UnityEngine.VFX.VFXSpawnerState,UnityEngine.VFX.VFXExpressionValues,UnityEngine.VFX.VisualEffect)
// 0x00000010 System.Void UnityEngine.VFX.VFXSpawnerCallbacks::OnStop(UnityEngine.VFX.VFXSpawnerState,UnityEngine.VFX.VFXExpressionValues,UnityEngine.VFX.VisualEffect)
// 0x00000011 System.Void UnityEngine.VFX.VFXSpawnerCallbacks::.ctor()
extern void VFXSpawnerCallbacks__ctor_mF8C2AB380D2D25B5309E22DA5A0F48ECE40BAAEB (void);
// 0x00000012 System.Void UnityEngine.VFX.VFXSpawnerState::.ctor(System.IntPtr,System.Boolean)
extern void VFXSpawnerState__ctor_mDF51A64C76B610ED8B1BF46C3CB6F8224B246392 (void);
// 0x00000013 UnityEngine.VFX.VFXSpawnerState UnityEngine.VFX.VFXSpawnerState::CreateSpawnerStateWrapper()
extern void VFXSpawnerState_CreateSpawnerStateWrapper_mDB5B5B796BD1A60A20A1EDC2F959490804D0E0EA (void);
// 0x00000014 System.Void UnityEngine.VFX.VFXSpawnerState::PrepareWrapper()
extern void VFXSpawnerState_PrepareWrapper_mB72BD83CBCF670DCF0FB464BBEAFBB2E6D285D5F (void);
// 0x00000015 System.Void UnityEngine.VFX.VFXSpawnerState::SetWrapValue(System.IntPtr,System.IntPtr)
extern void VFXSpawnerState_SetWrapValue_m84E0796288A032B26ADCEF35AE94F5CC95A3FAB5 (void);
// 0x00000016 System.Void UnityEngine.VFX.VFXSpawnerState::Release()
extern void VFXSpawnerState_Release_m59F57A6E6C6C8FCA65E61C9D856847493997DBF8 (void);
// 0x00000017 System.Void UnityEngine.VFX.VFXSpawnerState::Finalize()
extern void VFXSpawnerState_Finalize_mAE69A225C7EC591B6B1DE3B01560F5639C6A7839 (void);
// 0x00000018 System.Void UnityEngine.VFX.VFXSpawnerState::Dispose()
extern void VFXSpawnerState_Dispose_m7098E99835290AAF0DFFE32EE2D901CA455975A4 (void);
// 0x00000019 System.Void UnityEngine.VFX.VFXSpawnerState::Internal_Destroy(System.IntPtr)
extern void VFXSpawnerState_Internal_Destroy_m09736C48CDFFFECFDCFEBF16A32E1C98695680AE (void);
// 0x0000001A System.Void UnityEngine.VFX.VisualEffectObject::.ctor()
extern void VisualEffectObject__ctor_m2D49AA821FEFA36E48409C03455DE173BCEB3837 (void);
// 0x0000001B System.Void UnityEngine.VFX.VisualEffectAsset::.ctor()
extern void VisualEffectAsset__ctor_m84C59D5BB45858C0EA43C5C2E9A9DAA644CA3680 (void);
// 0x0000001C System.Void UnityEngine.VFX.VisualEffectAsset::.cctor()
extern void VisualEffectAsset__cctor_mFA21B1B8EA5A9FA1BDB43654B4F0CB67E923931A (void);
// 0x0000001D System.Void UnityEngine.VFX.VFXOutputEventArgs::.ctor(System.Int32,UnityEngine.VFX.VFXEventAttribute)
extern void VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56 (void);
// 0x0000001E UnityEngine.VFX.VisualEffectAsset UnityEngine.VFX.VisualEffect::get_visualEffectAsset()
extern void VisualEffect_get_visualEffectAsset_m301FCE98B138CAB2E16B46CE365538ECA8AF5F00 (void);
// 0x0000001F UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VisualEffect::CreateVFXEventAttribute()
extern void VisualEffect_CreateVFXEventAttribute_mC4611FC064DF24028BA3E60D3D450B95541BEB6E (void);
// 0x00000020 UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VisualEffect::InvokeGetCachedEventAttributeForOutputEvent_Internal(UnityEngine.VFX.VisualEffect)
extern void VisualEffect_InvokeGetCachedEventAttributeForOutputEvent_Internal_mB2B1867606653A162B31F890AFFAFF2D4569904E (void);
// 0x00000021 System.Void UnityEngine.VFX.VisualEffect::InvokeOutputEventReceived_Internal(UnityEngine.VFX.VisualEffect,System.Int32)
extern void VisualEffect_InvokeOutputEventReceived_Internal_m8F6FCF09BC8F3774FE1DD70A296182909A9CBCA7 (void);
static Il2CppMethodPointer s_methodPointers[33] =
{
VFXEventAttribute__ctor_m08E26E4F79DA1062FC43501FDFE00B9EF3ED3AE1,
VFXEventAttribute_CreateEventAttributeWrapper_m8875BE7EF5B016C001E79C5CC228969A98EA846A,
VFXEventAttribute_SetWrapValue_mB74CE4A4E6203AA7E95F9446AC2CC043E21CB757,
VFXEventAttribute_Internal_Create_m2ABF5098E27A4F13603C974ECE4819F6257FA157,
VFXEventAttribute_Internal_InstanciateVFXEventAttribute_m67D4914621592C8A2F54808E0F77F15831A63FE6,
VFXEventAttribute_Internal_InitFromAsset_mFA13F75CCECE6D2DAD270E37126F211724D5EFD2,
VFXEventAttribute_Release_m959FB9B7EEC401D763A16AC1188F18B7F5B2D8F2,
VFXEventAttribute_Finalize_m7922B5B3EF84DB5BE447C5A6F4F6B5F00B3E4AA4,
VFXEventAttribute_Dispose_m172293D888316328F19F4C7E03D50CD178E0EB36,
VFXEventAttribute_Internal_Destroy_m2D0838414E77C04FBD44CEB8B7F825C0C4EBC30E,
VFXExpressionValues__ctor_mB5923888F1BBEEE55955E24514A69629D932DDD0,
VFXExpressionValues_CreateExpressionValuesWrapper_m94D1AD2FD2FF7D005B0AEF2D22333D321631AACE,
VFXManager__cctor_mAD02D20E3B33A9A3C291A9C79D3B243AA54CADC0,
NULL,
NULL,
NULL,
VFXSpawnerCallbacks__ctor_mF8C2AB380D2D25B5309E22DA5A0F48ECE40BAAEB,
VFXSpawnerState__ctor_mDF51A64C76B610ED8B1BF46C3CB6F8224B246392,
VFXSpawnerState_CreateSpawnerStateWrapper_mDB5B5B796BD1A60A20A1EDC2F959490804D0E0EA,
VFXSpawnerState_PrepareWrapper_mB72BD83CBCF670DCF0FB464BBEAFBB2E6D285D5F,
VFXSpawnerState_SetWrapValue_m84E0796288A032B26ADCEF35AE94F5CC95A3FAB5,
VFXSpawnerState_Release_m59F57A6E6C6C8FCA65E61C9D856847493997DBF8,
VFXSpawnerState_Finalize_mAE69A225C7EC591B6B1DE3B01560F5639C6A7839,
VFXSpawnerState_Dispose_m7098E99835290AAF0DFFE32EE2D901CA455975A4,
VFXSpawnerState_Internal_Destroy_m09736C48CDFFFECFDCFEBF16A32E1C98695680AE,
VisualEffectObject__ctor_m2D49AA821FEFA36E48409C03455DE173BCEB3837,
VisualEffectAsset__ctor_m84C59D5BB45858C0EA43C5C2E9A9DAA644CA3680,
VisualEffectAsset__cctor_mFA21B1B8EA5A9FA1BDB43654B4F0CB67E923931A,
VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56,
VisualEffect_get_visualEffectAsset_m301FCE98B138CAB2E16B46CE365538ECA8AF5F00,
VisualEffect_CreateVFXEventAttribute_mC4611FC064DF24028BA3E60D3D450B95541BEB6E,
VisualEffect_InvokeGetCachedEventAttributeForOutputEvent_Internal_mB2B1867606653A162B31F890AFFAFF2D4569904E,
VisualEffect_InvokeOutputEventReceived_Internal_m8F6FCF09BC8F3774FE1DD70A296182909A9CBCA7,
};
extern void VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56_AdjustorThunk (void);
static Il2CppTokenAdjustorThunkPair s_adjustorThunks[1] =
{
{ 0x0600001D, VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56_AdjustorThunk },
};
static const int32_t s_InvokerIndices[33] =
{
2783,
22046,
11636,
22039,
20523,
11667,
14775,
14775,
14775,
21130,
14775,
20521,
22100,
0,
0,
0,
14775,
6283,
22046,
14775,
6285,
14775,
14775,
14775,
21130,
14775,
14775,
22100,
6014,
14621,
14621,
20523,
19195,
};
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_VFXModule_CodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_VFXModule_CodeGenModule =
{
"UnityEngine.VFXModule.dll",
33,
s_methodPointers,
1,
s_adjustorThunks,
s_InvokerIndices,
0,
NULL,
0,
NULL,
0,
NULL,
NULL,
NULL, // module initializer,
NULL,
NULL,
NULL,
};