ZK_Framework/HybridCLRData/StrippedAOTDllsTempProj/StandaloneWindows64/Il2CppOutputProject/Source/UnityEngine.AudioModule.cpp

1883 lines
91 KiB
C++

#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
template <typename T1>
struct VirtualActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1>
struct GenericVirtualActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1>
struct InterfaceActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1>
struct GenericInterfaceActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1>
struct InvokerActionInvoker1
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1)
{
void* params[1] = { &p1 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1>
struct InvokerActionInvoker1<T1*>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1)
{
void* params[1] = { p1 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2>
struct InvokerActionInvoker2;
template <typename T1, typename T2>
struct InvokerActionInvoker2<T1*, T2>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2)
{
void* params[2] = { p1, &p2 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2>
struct InvokerActionInvoker2<T1*, T2*>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2)
{
void* params[2] = { p1, p2 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2, typename T3>
struct InvokerActionInvoker3;
template <typename T1, typename T2, typename T3>
struct InvokerActionInvoker3<T1*, T2*, T3>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3)
{
void* params[3] = { p1, p2, &p3 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
// UnityEngine.Audio.AudioMixerGroup[]
struct AudioMixerGroupU5BU5D_t8FDE37A00A7E874EB75184A6133A160137D0532B;
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
// System.Single[]
struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
// System.Action
struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07;
// System.AsyncCallback
struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C;
// UnityEngine.AudioClip
struct AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20;
// UnityEngine.Audio.AudioMixer
struct AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04;
// UnityEngine.Audio.AudioMixerGroup
struct AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311;
// UnityEngine.Experimental.Audio.AudioSampleProvider
struct AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2;
// UnityEngine.AudioSource
struct AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
// System.IAsyncResult
struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
// System.String
struct String_t;
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
// UnityEngine.AudioClip/PCMReaderCallback
struct PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E;
// UnityEngine.AudioClip/PCMSetPositionCallback
struct PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072;
// UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler
struct SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30;
// UnityEngine.AudioSettings/AudioConfigurationChangeHandler
struct AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177;
IL2CPP_EXTERN_C RuntimeClass* AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C String_t* _stringLiteral49403A17E8D32B35CB5B66AB1A2651A7EEAD1B00;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct AudioMixerGroupU5BU5D_t8FDE37A00A7E874EB75184A6133A160137D0532B;
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// <Module>
struct U3CModuleU3E_t462BCCFB9B78348533823E0754F65F52A5348F89
{
};
// UnityEngine.Experimental.Audio.AudioSampleProvider
struct AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2 : public RuntimeObject
{
// UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesAvailable
SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* ___sampleFramesAvailable_0;
// UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesOverflow
SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* ___sampleFramesOverflow_1;
};
// UnityEngine.AudioSettings
struct AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD : public RuntimeObject
{
};
// System.String
struct String_t : public RuntimeObject
{
// System.Int32 System.String::_stringLength
int32_t ____stringLength_4;
// System.Char System.String::_firstChar
Il2CppChar ____firstChar_5;
};
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
{
};
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
{
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
};
// System.Int32
struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
{
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
};
// System.IntPtr
struct IntPtr_t
{
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
};
// System.Single
struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
{
// System.Single System.Single::m_value
float ___m_value_0;
};
// System.UInt32
struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
{
// System.UInt32 System.UInt32::m_value
uint32_t ___m_value_0;
};
// System.UInt64
struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF
{
// System.UInt64 System.UInt64::m_value
uint64_t ___m_value_0;
};
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
{
union
{
struct
{
};
uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
};
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject* ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.IntPtr System.Delegate::interp_method
intptr_t ___interp_method_7;
// System.IntPtr System.Delegate::interp_invoke_impl
intptr_t ___interp_invoke_impl_8;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t* ___method_info_9;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t* ___original_method_info_10;
// System.DelegateData System.Delegate::data
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_12;
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
{
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.Playables.PlayableHandle
struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4
{
// System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
uint32_t ___m_Version_1;
};
// UnityEngine.Playables.PlayableOutputHandle
struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883
{
// System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
uint32_t ___m_Version_1;
};
// UnityEngine.AudioClip
struct AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
// UnityEngine.AudioClip/PCMReaderCallback UnityEngine.AudioClip::m_PCMReaderCallback
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* ___m_PCMReaderCallback_4;
// UnityEngine.AudioClip/PCMSetPositionCallback UnityEngine.AudioClip::m_PCMSetPositionCallback
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* ___m_PCMSetPositionCallback_5;
};
// UnityEngine.Audio.AudioClipPlayable
struct AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Audio.AudioMixer
struct AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Audio.AudioMixerGroup
struct AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Audio.AudioMixerPlayable
struct AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Audio.AudioMixerSnapshot
struct AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Audio.AudioPlayableOutput
struct AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Audio.AudioPlayableOutput::m_Handle
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
};
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_13;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_13;
};
// System.Action
struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t
{
};
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.AudioClip/PCMReaderCallback
struct PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E : public MulticastDelegate_t
{
};
// UnityEngine.AudioClip/PCMSetPositionCallback
struct PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072 : public MulticastDelegate_t
{
};
// UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler
struct SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30 : public MulticastDelegate_t
{
};
// UnityEngine.AudioSettings/AudioConfigurationChangeHandler
struct AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177 : public MulticastDelegate_t
{
};
// UnityEngine.AudioBehaviour
struct AudioBehaviour_t2DC0BEF7B020C952F3D2DA5AAAC88501C7EEB941 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// UnityEngine.AudioListener
struct AudioListener_t1D629CE9BC079C8ECDE8F822616E8A8E319EAE35 : public AudioBehaviour_t2DC0BEF7B020C952F3D2DA5AAAC88501C7EEB941
{
};
// UnityEngine.AudioSource
struct AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299 : public AudioBehaviour_t2DC0BEF7B020C952F3D2DA5AAAC88501C7EEB941
{
};
// <Module>
// <Module>
// UnityEngine.Experimental.Audio.AudioSampleProvider
// UnityEngine.Experimental.Audio.AudioSampleProvider
// UnityEngine.AudioSettings
struct AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields
{
// UnityEngine.AudioSettings/AudioConfigurationChangeHandler UnityEngine.AudioSettings::OnAudioConfigurationChanged
AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* ___OnAudioConfigurationChanged_0;
// System.Action UnityEngine.AudioSettings::OnAudioSystemShuttingDown
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___OnAudioSystemShuttingDown_1;
// System.Action UnityEngine.AudioSettings::OnAudioSystemStartedUp
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___OnAudioSystemStartedUp_2;
};
// UnityEngine.AudioSettings
// System.String
struct String_t_StaticFields
{
// System.String System.String::Empty
String_t* ___Empty_6;
};
// System.String
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
{
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
};
// System.Boolean
// System.Int32
// System.Int32
// System.IntPtr
struct IntPtr_t_StaticFields
{
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
};
// System.IntPtr
// System.Single
// System.Single
// System.UInt32
// System.UInt32
// System.UInt64
// System.UInt64
// System.Void
// System.Void
// System.Delegate
// System.Delegate
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
{
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
};
// UnityEngine.Object
// UnityEngine.Playables.PlayableHandle
struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Null_2;
};
// UnityEngine.Playables.PlayableHandle
// UnityEngine.AudioClip
// UnityEngine.AudioClip
// UnityEngine.Audio.AudioClipPlayable
// UnityEngine.Audio.AudioClipPlayable
// UnityEngine.Audio.AudioMixer
// UnityEngine.Audio.AudioMixer
// UnityEngine.Audio.AudioMixerGroup
// UnityEngine.Audio.AudioMixerGroup
// UnityEngine.Audio.AudioMixerPlayable
// UnityEngine.Audio.AudioMixerPlayable
// UnityEngine.Audio.AudioMixerSnapshot
// UnityEngine.Audio.AudioMixerSnapshot
// UnityEngine.Audio.AudioPlayableOutput
// UnityEngine.Audio.AudioPlayableOutput
// System.Action
// System.Action
// UnityEngine.AudioClip/PCMReaderCallback
// UnityEngine.AudioClip/PCMReaderCallback
// UnityEngine.AudioClip/PCMSetPositionCallback
// UnityEngine.AudioClip/PCMSetPositionCallback
// UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler
// UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler
// UnityEngine.AudioSettings/AudioConfigurationChangeHandler
// UnityEngine.AudioSettings/AudioConfigurationChangeHandler
// UnityEngine.AudioBehaviour
// UnityEngine.AudioBehaviour
// UnityEngine.AudioListener
// UnityEngine.AudioListener
// UnityEngine.AudioSource
// UnityEngine.AudioSource
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray
{
ALIGN_FIELD (8) Delegate_t* m_Items[1];
inline Delegate_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Delegate_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Delegate_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Single[]
struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C : public RuntimeArray
{
ALIGN_FIELD (8) float m_Items[1];
inline float GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline float* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, float value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline float GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline float* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, float value)
{
m_Items[index] = value;
}
};
// UnityEngine.Audio.AudioMixerGroup[]
struct AudioMixerGroupU5BU5D_t8FDE37A00A7E874EB75184A6133A160137D0532B : public RuntimeArray
{
ALIGN_FIELD (8) AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311* m_Items[1];
inline AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_inline (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method) ;
// System.Void System.Action::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[])
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_inline (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_inline (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method) ;
// System.Single UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_GetPitch_m80F6D2BAF966F669253E9231AFCFFC303779913D (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetPitch_mE75DEDF8F37301BDA63E0F545A7A00850C24F53E (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, float ___1_pitch, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_m4DE8C48925C3548BED306DAB9F87939F24A46960 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, uint64_t ___1_delay, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::PlayOneShot(UnityEngine.AudioClip,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShot_mF6FE95C58996B38EF6E7F7482F95F5E15E0AB30B (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___0_clip, float ___1_volumeScale, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogWarning(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShotHelper_mD110EAF42353687BD0B1190EEF30F0C65A4CF265 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___1_clip, float ___2_volumeScale, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_x, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___1_y, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_m9C1C75ACBB74FE06AD02BE4643F6EB39413EFF83 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___0_other, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_mDFB945EB48199A338BAD00D40FB8EEC34CF64D57 (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C ___0_other, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_inline (SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) ;
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.AudioSettings::InvokeOnAudioConfigurationChanged(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioConfigurationChanged_m8273D3AEB24F4C3E374238B6F699BE6696808E85 (bool ___0_deviceWasChanged, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* L_0 = ((AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var))->___OnAudioConfigurationChanged_0;
V_0 = (bool)((!(((RuntimeObject*)(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* L_2 = ((AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var))->___OnAudioConfigurationChanged_0;
bool L_3 = ___0_deviceWasChanged;
NullCheck(L_2);
AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_inline(L_2, L_3, NULL);
}
IL_0019:
{
return;
}
}
// System.Void UnityEngine.AudioSettings::InvokeOnAudioSystemShuttingDown()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioSystemShuttingDown_m1B9895D60B3267EBDEC69B9169730DBAD8325E90 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B2_0 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B1_0 = NULL;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var))->___OnAudioSystemShuttingDown_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000b;
}
}
{
goto IL_0011;
}
IL_000b:
{
NullCheck(G_B2_0);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(G_B2_0, NULL);
}
IL_0011:
{
return;
}
}
// System.Void UnityEngine.AudioSettings::InvokeOnAudioSystemStartedUp()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioSystemStartedUp_m7FE042936237E5BDCB20299D8C4CF583B661468C (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B2_0 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B1_0 = NULL;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var))->___OnAudioSystemStartedUp_2;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000b;
}
}
{
goto IL_0011;
}
IL_000b:
{
NullCheck(G_B2_0);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(G_B2_0, NULL);
}
IL_0011:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_Multicast(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* currentDelegate = reinterpret_cast<AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, bool, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_deviceWasChanged, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_OpenInst(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (bool, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_deviceWasChanged, method);
}
void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_OpenStatic(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (bool, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_deviceWasChanged, method);
}
void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_OpenStaticInvoker(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method)
{
InvokerActionInvoker1< bool >::Invoke(__this->___method_ptr_0, method, NULL, ___0_deviceWasChanged);
}
void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_ClosedStaticInvoker(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method)
{
InvokerActionInvoker2< RuntimeObject*, bool >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_deviceWasChanged);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177 (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t);
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Native function invocation
il2cppPInvokeFunc(static_cast<int32_t>(___0_deviceWasChanged));
}
// System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler__ctor_mA9827AB9472EC8EE0A0F0FC24EBC06B4740DD944 (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 1;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
__this->___extra_arg_5 = (intptr_t)&AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_Multicast;
}
// System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2 (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, bool, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_deviceWasChanged, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.AudioClip::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip__ctor_m038DA97CB07076D1D9391E1E103F0F41D3622F89 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
__this->___m_PCMReaderCallback_4 = (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PCMReaderCallback_4), (void*)(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*)NULL);
__this->___m_PCMSetPositionCallback_5 = (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PCMSetPositionCallback_5), (void*)(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
return;
}
}
// System.Single UnityEngine.AudioClip::get_length()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method)
{
typedef float (*AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D_ftn) (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*);
static AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_length()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioClip::InvokePCMReaderCallback_Internal(System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMReaderCallback_Internal_m766E5705AB5AE16F5F142867CC3758ABE4BF462C (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method)
{
bool V_0 = false;
{
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_0 = __this->___m_PCMReaderCallback_4;
V_0 = (bool)((!(((RuntimeObject*)(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001b;
}
}
{
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_2 = __this->___m_PCMReaderCallback_4;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = ___0_data;
NullCheck(L_2);
PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_inline(L_2, L_3, NULL);
}
IL_001b:
{
return;
}
}
// System.Void UnityEngine.AudioClip::InvokePCMSetPositionCallback_Internal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMSetPositionCallback_Internal_m986EF703B7DDE42343730DE93A095D05B9F4DBB8 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, int32_t ___0_position, const RuntimeMethod* method)
{
bool V_0 = false;
{
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_0 = __this->___m_PCMSetPositionCallback_5;
V_0 = (bool)((!(((RuntimeObject*)(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001b;
}
}
{
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_2 = __this->___m_PCMSetPositionCallback_5;
int32_t L_3 = ___0_position;
NullCheck(L_2);
PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_inline(L_2, L_3, NULL);
}
IL_001b:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_Multicast(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* currentDelegate = reinterpret_cast<PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_data, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenInst(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method)
{
NullCheck(___0_data);
typedef void (*FunctionPointerType) (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_data, method);
}
void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenStatic(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_data, method);
}
void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenStaticInvoker(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method)
{
InvokerActionInvoker1< SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* >::Invoke(__this->___method_ptr_0, method, NULL, ___0_data);
}
void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_ClosedStaticInvoker(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method)
{
InvokerActionInvoker2< RuntimeObject*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_data);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)(float*);
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Marshaling of parameter '___0_data' to native representation
float* ____0_data_marshaled = NULL;
if (___0_data != NULL)
{
____0_data_marshaled = reinterpret_cast<float*>((___0_data)->GetAddressAtUnchecked(0));
}
// Native function invocation
il2cppPInvokeFunc(____0_data_marshaled);
}
// System.Void UnityEngine.AudioClip/PCMReaderCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback__ctor_mF621B6CC1A4BA6525190C5037401CF2FD5C0CF28 (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 1;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
bool isOpen = parameterCount == 0;
if (isOpen)
{
__this->___invoke_impl_1 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenInst;
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
__this->___extra_arg_5 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_Multicast;
}
// System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152 (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_data, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_Multicast(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* currentDelegate = reinterpret_cast<PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, int32_t, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_position, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_OpenInst(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_position, method);
}
void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_OpenStatic(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_position, method);
}
void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_OpenStaticInvoker(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method)
{
InvokerActionInvoker1< int32_t >::Invoke(__this->___method_ptr_0, method, NULL, ___0_position);
}
void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_ClosedStaticInvoker(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method)
{
InvokerActionInvoker2< RuntimeObject*, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_position);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072 (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t);
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Native function invocation
il2cppPInvokeFunc(___0_position);
}
// System.Void UnityEngine.AudioClip/PCMSetPositionCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback__ctor_mD16F77DDB552EB69BB3F5EF39420B2F09F95455B (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 1;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
__this->___extra_arg_5 = (intptr_t)&PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_Multicast;
}
// System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702 (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_position, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_GetPitch_m80F6D2BAF966F669253E9231AFCFFC303779913D (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, const RuntimeMethod* method)
{
typedef float (*AudioSource_GetPitch_m80F6D2BAF966F669253E9231AFCFFC303779913D_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_GetPitch_m80F6D2BAF966F669253E9231AFCFFC303779913D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_GetPitch_m80F6D2BAF966F669253E9231AFCFFC303779913D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource)");
float icallRetVal = _il2cpp_icall_func(___0_source);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetPitch_mE75DEDF8F37301BDA63E0F545A7A00850C24F53E (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, float ___1_pitch, const RuntimeMethod* method)
{
typedef void (*AudioSource_SetPitch_mE75DEDF8F37301BDA63E0F545A7A00850C24F53E_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, float);
static AudioSource_SetPitch_mE75DEDF8F37301BDA63E0F545A7A00850C24F53E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_SetPitch_mE75DEDF8F37301BDA63E0F545A7A00850C24F53E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single)");
_il2cpp_icall_func(___0_source, ___1_pitch);
}
// System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_m4DE8C48925C3548BED306DAB9F87939F24A46960 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, uint64_t ___1_delay, const RuntimeMethod* method)
{
typedef void (*AudioSource_PlayHelper_m4DE8C48925C3548BED306DAB9F87939F24A46960_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, uint64_t);
static AudioSource_PlayHelper_m4DE8C48925C3548BED306DAB9F87939F24A46960_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_PlayHelper_m4DE8C48925C3548BED306DAB9F87939F24A46960_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)");
_il2cpp_icall_func(___0_source, ___1_delay);
}
// System.Void UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShotHelper_mD110EAF42353687BD0B1190EEF30F0C65A4CF265 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___1_clip, float ___2_volumeScale, const RuntimeMethod* method)
{
typedef void (*AudioSource_PlayOneShotHelper_mD110EAF42353687BD0B1190EEF30F0C65A4CF265_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*, float);
static AudioSource_PlayOneShotHelper_mD110EAF42353687BD0B1190EEF30F0C65A4CF265_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_PlayOneShotHelper_mD110EAF42353687BD0B1190EEF30F0C65A4CF265_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single)");
_il2cpp_icall_func(___0_source, ___1_clip, ___2_volumeScale);
}
// System.Single UnityEngine.AudioSource::get_volume()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_volume_m9CCF33BC636562EA282FDE07463B547D70134EE3 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef float (*AudioSource_get_volume_m9CCF33BC636562EA282FDE07463B547D70134EE3_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_volume_m9CCF33BC636562EA282FDE07463B547D70134EE3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_volume_m9CCF33BC636562EA282FDE07463B547D70134EE3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_volume()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_volume(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___0_value, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, float);
static AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_volume(System.Single)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Single UnityEngine.AudioSource::get_pitch()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_pitch_mB1B0B8A52400B5C798BF1E644FE1C2FFA20A9863 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0;
L_0 = AudioSource_GetPitch_m80F6D2BAF966F669253E9231AFCFFC303779913D(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.AudioSource::set_pitch(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_pitch_mD14631FC99BF38AAFB356D9C45546BC16CF9E811 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___0_value, const RuntimeMethod* method)
{
{
float L_0 = ___0_value;
AudioSource_SetPitch_mE75DEDF8F37301BDA63E0F545A7A00850C24F53E(__this, L_0, NULL);
return;
}
}
// UnityEngine.AudioClip UnityEngine.AudioSource::get_clip()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* AudioSource_get_clip_m4F5027066F9FC44B44192713142B0C277BB418FE (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* (*AudioSource_get_clip_m4F5027066F9FC44B44192713142B0C277BB418FE_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_clip_m4F5027066F9FC44B44192713142B0C277BB418FE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_clip_m4F5027066F9FC44B44192713142B0C277BB418FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_clip()");
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___0_value, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*);
static AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.AudioSource::set_outputAudioMixerGroup(UnityEngine.Audio.AudioMixerGroup)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_outputAudioMixerGroup_m10D0A0EAE270424CD2F3BB960CFAA158D9FC24CF (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311* ___0_value, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_outputAudioMixerGroup_m10D0A0EAE270424CD2F3BB960CFAA158D9FC24CF_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311*);
static AudioSource_set_outputAudioMixerGroup_m10D0A0EAE270424CD2F3BB960CFAA158D9FC24CF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_outputAudioMixerGroup_m10D0A0EAE270424CD2F3BB960CFAA158D9FC24CF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_outputAudioMixerGroup(UnityEngine.Audio.AudioMixerGroup)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.AudioSource::Play()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_m95DF07111C61D0E0F00257A00384D31531D590C3 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
{
AudioSource_PlayHelper_m4DE8C48925C3548BED306DAB9F87939F24A46960(__this, ((int64_t)0), NULL);
return;
}
}
// System.Void UnityEngine.AudioSource::PlayOneShot(UnityEngine.AudioClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShot_m098BCAE084AABB128BB19ED805D2D985E7B75112 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___0_clip, const RuntimeMethod* method)
{
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_0 = ___0_clip;
AudioSource_PlayOneShot_mF6FE95C58996B38EF6E7F7482F95F5E15E0AB30B(__this, L_0, (1.0f), NULL);
return;
}
}
// System.Void UnityEngine.AudioSource::PlayOneShot(UnityEngine.AudioClip,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShot_mF6FE95C58996B38EF6E7F7482F95F5E15E0AB30B (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___0_clip, float ___1_volumeScale, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral49403A17E8D32B35CB5B66AB1A2651A7EEAD1B00);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_0 = ___0_clip;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(_stringLiteral49403A17E8D32B35CB5B66AB1A2651A7EEAD1B00, NULL);
goto IL_0023;
}
IL_001a:
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_3 = ___0_clip;
float L_4 = ___1_volumeScale;
AudioSource_PlayOneShotHelper_mD110EAF42353687BD0B1190EEF30F0C65A4CF265(__this, L_3, L_4, NULL);
}
IL_0023:
{
return;
}
}
// System.Void UnityEngine.AudioSource::set_loop(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_loop_m834A590939D8456008C0F897FD80B0ECFFB7FE56 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, bool ___0_value, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_loop_m834A590939D8456008C0F897FD80B0ECFFB7FE56_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, bool);
static AudioSource_set_loop_m834A590939D8456008C0F897FD80B0ECFFB7FE56_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_loop_m834A590939D8456008C0F897FD80B0ECFFB7FE56_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_loop(System.Boolean)");
_il2cpp_icall_func(__this, ___0_value);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_m9C1C75ACBB74FE06AD02BE4643F6EB39413EFF83 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44((&___0_other), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool AudioClipPlayable_Equals_m9C1C75ACBB74FE06AD02BE4643F6EB39413EFF83_AdjustorThunk (RuntimeObject* __this, AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___0_other, const RuntimeMethod* method)
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0*>(__this + _offset);
bool _returnValue;
_returnValue = AudioClipPlayable_Equals_m9C1C75ACBB74FE06AD02BE4643F6EB39413EFF83(_thisAdjusted, ___0_other, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Audio.AudioMixerGroup[] UnityEngine.Audio.AudioMixer::FindMatchingGroups(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioMixerGroupU5BU5D_t8FDE37A00A7E874EB75184A6133A160137D0532B* AudioMixer_FindMatchingGroups_m4541BE177FFA0225AF159156ABB5FE3F5F6CF2CF (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* __this, String_t* ___0_subPath, const RuntimeMethod* method)
{
typedef AudioMixerGroupU5BU5D_t8FDE37A00A7E874EB75184A6133A160137D0532B* (*AudioMixer_FindMatchingGroups_m4541BE177FFA0225AF159156ABB5FE3F5F6CF2CF_ftn) (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04*, String_t*);
static AudioMixer_FindMatchingGroups_m4541BE177FFA0225AF159156ABB5FE3F5F6CF2CF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioMixer_FindMatchingGroups_m4541BE177FFA0225AF159156ABB5FE3F5F6CF2CF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixer::FindMatchingGroups(System.String)");
AudioMixerGroupU5BU5D_t8FDE37A00A7E874EB75184A6133A160137D0532B* icallRetVal = _il2cpp_icall_func(__this, ___0_subPath);
return icallRetVal;
}
// System.Boolean UnityEngine.Audio.AudioMixer::SetFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixer_SetFloat_m4789959013BE79E4F84F446405914908ADC3F335 (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* __this, String_t* ___0_name, float ___1_value, const RuntimeMethod* method)
{
typedef bool (*AudioMixer_SetFloat_m4789959013BE79E4F84F446405914908ADC3F335_ftn) (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04*, String_t*, float);
static AudioMixer_SetFloat_m4789959013BE79E4F84F446405914908ADC3F335_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioMixer_SetFloat_m4789959013BE79E4F84F446405914908ADC3F335_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixer::SetFloat(System.String,System.Single)");
bool icallRetVal = _il2cpp_icall_func(__this, ___0_name, ___1_value);
return icallRetVal;
}
// System.Boolean UnityEngine.Audio.AudioMixer::GetFloat(System.String,System.Single&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixer_GetFloat_mAED8D277AD30D0346292555CBF81D8961117AEC9 (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* __this, String_t* ___0_name, float* ___1_value, const RuntimeMethod* method)
{
typedef bool (*AudioMixer_GetFloat_mAED8D277AD30D0346292555CBF81D8961117AEC9_ftn) (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04*, String_t*, float*);
static AudioMixer_GetFloat_mAED8D277AD30D0346292555CBF81D8961117AEC9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioMixer_GetFloat_mAED8D277AD30D0346292555CBF81D8961117AEC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixer::GetFloat(System.String,System.Single&)");
bool icallRetVal = _il2cpp_icall_func(__this, ___0_name, ___1_value);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Audio.AudioMixerGroup::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixerGroup__ctor_m0D3A84EDAC9B01AEC0B07AFB1F5B1807F74B9CB8 (AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_mDFB945EB48199A338BAD00D40FB8EEC34CF64D57 (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD((&___0_other), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool AudioMixerPlayable_Equals_mDFB945EB48199A338BAD00D40FB8EEC34CF64D57_AdjustorThunk (RuntimeObject* __this, AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C ___0_other, const RuntimeMethod* method)
{
AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C*>(__this + _offset);
bool _returnValue;
_returnValue = AudioMixerPlayable_Equals_mDFB945EB48199A338BAD00D40FB8EEC34CF64D57(_thisAdjusted, ___0_other, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesAvailable(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesAvailable_mEB16F7230AB65A3576BF053AC5719F8E134FBCD4 (AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* __this, int32_t ___0_sampleFrameCount, const RuntimeMethod* method)
{
bool V_0 = false;
{
SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* L_0 = __this->___sampleFramesAvailable_0;
V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* L_2 = __this->___sampleFramesAvailable_0;
int32_t L_3 = ___0_sampleFrameCount;
NullCheck(L_2);
SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_inline(L_2, __this, L_3, NULL);
}
IL_001c:
{
return;
}
}
// System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesOverflow(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesOverflow_m66593173A527981F5EB2A5EF77B0C9119DAB5E15 (AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* __this, int32_t ___0_droppedSampleFrameCount, const RuntimeMethod* method)
{
bool V_0 = false;
{
SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* L_0 = __this->___sampleFramesOverflow_1;
V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* L_2 = __this->___sampleFramesOverflow_1;
int32_t L_3 = ___0_droppedSampleFrameCount;
NullCheck(L_2);
SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_inline(L_2, __this, L_3, NULL);
}
IL_001c:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_Multicast(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* currentDelegate = reinterpret_cast<SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_provider, ___1_sampleFrameCount, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenInst(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method)
{
NullCheck(___0_provider);
typedef void (*FunctionPointerType) (AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_provider, ___1_sampleFrameCount, method);
}
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenStatic(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_provider, ___1_sampleFrameCount, method);
}
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenStaticInvoker(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method)
{
InvokerActionInvoker2< AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t >::Invoke(__this->___method_ptr_0, method, NULL, ___0_provider, ___1_sampleFrameCount);
}
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_ClosedStaticInvoker(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method)
{
InvokerActionInvoker3< RuntimeObject*, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_provider, ___1_sampleFrameCount);
}
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenVirtual(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method)
{
NullCheck(___0_provider);
VirtualActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(method), ___0_provider, ___1_sampleFrameCount);
}
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenInterface(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method)
{
NullCheck(___0_provider);
InterfaceActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(method), il2cpp_codegen_method_get_declaring_type(method), ___0_provider, ___1_sampleFrameCount);
}
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenGenericVirtual(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method)
{
NullCheck(___0_provider);
GenericVirtualActionInvoker1< uint32_t >::Invoke(method, ___0_provider, ___1_sampleFrameCount);
}
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenGenericInterface(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method)
{
NullCheck(___0_provider);
GenericInterfaceActionInvoker1< uint32_t >::Invoke(method, ___0_provider, ___1_sampleFrameCount);
}
// System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler__ctor_m7DDE0BAD439CD80791140C7D42D661B598A7663A (SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 2;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
bool isOpen = parameterCount == 1;
if (isOpen)
{
if (__this->___method_is_virtual_12)
{
if (il2cpp_codegen_method_is_generic_instance_method((RuntimeMethod*)___1_method))
if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___1_method))
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenGenericInterface;
else
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenGenericVirtual;
else
if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___1_method))
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenInterface;
else
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenVirtual;
}
else
{
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenInst;
}
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
__this->___extra_arg_5 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_Multicast;
}
// System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC (SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_provider, ___1_sampleFrameCount, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_inline (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, bool, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_deviceWasChanged, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_inline (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_data, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_inline (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_position, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_inline (SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_provider, ___1_sampleFrameCount, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}