ZK_Framework/Assets/Plugins/MessagePack/Unity/Extension/UnsafeBlitFormatter.cs

180 lines
5.3 KiB
C#

// Copyright (c) All contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
using MessagePack.Formatters;
using UnityEngine;
#pragma warning disable SA1402 // multiple types in a file
#pragma warning disable SA1649 // file name matches type name
namespace MessagePack.Unity.Extension
{
// use ext instead of ArrayFormatter to extremely boost up performance.
// Layout: [extHeader, byteSize(integer), isLittleEndian(bool), bytes()]
// Used Ext:30~36
public abstract class UnsafeBlitFormatterBase<T> : IMessagePackFormatter<T[]>
where T : struct
{
protected abstract sbyte TypeCode { get; }
protected void CopyDeserializeUnsafe(ReadOnlySpan<byte> src, Span<T> dest) => src.CopyTo(MemoryMarshal.Cast<T, byte>(dest));
public void Serialize(ref MessagePackWriter writer, T[] value, MessagePackSerializerOptions options)
{
if (value == null)
{
writer.WriteNil();
return;
}
var byteLen = value.Length * Marshal.SizeOf<T>();
writer.WriteExtensionFormatHeader(new ExtensionHeader(this.TypeCode, byteLen));
writer.Write(byteLen); // write original header(not array header)
writer.Write(BitConverter.IsLittleEndian);
writer.WriteRaw(MemoryMarshal.Cast<T, byte>(value));
}
public T[] Deserialize(ref MessagePackReader reader, MessagePackSerializerOptions options)
{
if (reader.TryReadNil())
{
return null;
}
ExtensionHeader header = reader.ReadExtensionFormatHeader();
if (header.TypeCode != this.TypeCode)
{
throw new InvalidOperationException("Invalid typeCode.");
}
var byteLength = reader.ReadInt32();
var isLittleEndian = reader.ReadBoolean();
// Allocate a T[] that we will return. We'll then cast the T[] as byte[] so we can copy the byte sequence directly into it.
var result = new T[byteLength / Marshal.SizeOf<T>()];
Span<byte> resultAsBytes = MemoryMarshal.Cast<T, byte>(result);
reader.ReadRaw(byteLength).CopyTo(resultAsBytes);
// Reverse the byte order if necessary.
if (isLittleEndian != BitConverter.IsLittleEndian)
{
for (int i = 0, j = resultAsBytes.Length - 1; i < j; i++, j--)
{
byte tmp = resultAsBytes[i];
resultAsBytes[i] = resultAsBytes[j];
resultAsBytes[j] = tmp;
}
}
return result;
}
}
public class Vector2ArrayBlitFormatter : UnsafeBlitFormatterBase<Vector2>
{
protected override sbyte TypeCode
{
get
{
return ThisLibraryExtensionTypeCodes.UnityVector2;
}
}
}
public class Vector3ArrayBlitFormatter : UnsafeBlitFormatterBase<Vector3>
{
protected override sbyte TypeCode
{
get
{
return ThisLibraryExtensionTypeCodes.UnityVector3;
}
}
}
public class Vector4ArrayBlitFormatter : UnsafeBlitFormatterBase<Vector4>
{
protected override sbyte TypeCode
{
get
{
return ThisLibraryExtensionTypeCodes.UnityVector4;
}
}
}
public class QuaternionArrayBlitFormatter : UnsafeBlitFormatterBase<Quaternion>
{
protected override sbyte TypeCode
{
get
{
return ThisLibraryExtensionTypeCodes.UnityQuaternion;
}
}
}
public class ColorArrayBlitFormatter : UnsafeBlitFormatterBase<Color>
{
protected override sbyte TypeCode
{
get
{
return ThisLibraryExtensionTypeCodes.UnityColor;
}
}
}
public class BoundsArrayBlitFormatter : UnsafeBlitFormatterBase<Bounds>
{
protected override sbyte TypeCode
{
get
{
return ThisLibraryExtensionTypeCodes.UnityBounds;
}
}
}
public class RectArrayBlitFormatter : UnsafeBlitFormatterBase<Rect>
{
protected override sbyte TypeCode
{
get
{
return ThisLibraryExtensionTypeCodes.UnityRect;
}
}
}
public class IntArrayBlitFormatter : UnsafeBlitFormatterBase<int>
{
protected override sbyte TypeCode
{
get { return ThisLibraryExtensionTypeCodes.UnityInt; }
}
}
public class FloatArrayBlitFormatter : UnsafeBlitFormatterBase<float>
{
protected override sbyte TypeCode
{
get { return ThisLibraryExtensionTypeCodes.UnityFloat; }
}
}
public class DoubleArrayBlitFormatter : UnsafeBlitFormatterBase<double>
{
protected override sbyte TypeCode
{
get { return ThisLibraryExtensionTypeCodes.UnityDouble; }
}
}
}