ZK_Framework/Assets/Plugins/MessagePack/Unity/Extension/UnityBlitResolver.cs

115 lines
3.7 KiB
C#

// Copyright (c) All contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Generic;
using MessagePack.Formatters;
using UnityEngine;
namespace MessagePack.Unity.Extension
{
/// <summary>
/// Special Resolver for Vector2[], Vector3[], Vector4[], Quaternion[], Color[], Bounds[], Rect[].
/// </summary>
public class UnityBlitResolver : IFormatterResolver
{
public static readonly UnityBlitResolver Instance = new UnityBlitResolver();
private UnityBlitResolver()
{
}
public IMessagePackFormatter<T> GetFormatter<T>()
{
return FormatterCache<T>.Formatter;
}
private static class FormatterCache<T>
{
public static readonly IMessagePackFormatter<T> Formatter;
static FormatterCache()
{
Formatter = (IMessagePackFormatter<T>)UnityBlitResolverGetFormatterHelper.GetFormatter(typeof(T));
}
}
}
/// <summary>
/// Special Resolver for Vector2[], Vector3[], Vector4[], Quaternion[], Color[], Bounds[], Rect[] + int[], float[], double[].
/// </summary>
public class UnityBlitWithPrimitiveArrayResolver : IFormatterResolver
{
public static readonly UnityBlitWithPrimitiveArrayResolver Instance = new UnityBlitWithPrimitiveArrayResolver();
private UnityBlitWithPrimitiveArrayResolver()
{
}
public IMessagePackFormatter<T> GetFormatter<T>()
{
return FormatterCache<T>.Formatter;
}
private static class FormatterCache<T>
{
internal static readonly IMessagePackFormatter<T> Formatter;
static FormatterCache()
{
Formatter = (IMessagePackFormatter<T>)UnityBlitWithPrimitiveResolverGetFormatterHelper.GetFormatter(typeof(T));
if (Formatter == null)
{
Formatter = UnityBlitResolver.Instance.GetFormatter<T>();
}
}
}
}
internal static class UnityBlitResolverGetFormatterHelper
{
private static readonly Dictionary<Type, Type> FormatterMap = new Dictionary<Type, Type>()
{
{ typeof(Vector2[]), typeof(Vector2ArrayBlitFormatter) },
{ typeof(Vector3[]), typeof(Vector3ArrayBlitFormatter) },
{ typeof(Vector4[]), typeof(Vector4ArrayBlitFormatter) },
{ typeof(Quaternion[]), typeof(QuaternionArrayBlitFormatter) },
{ typeof(Color[]), typeof(ColorArrayBlitFormatter) },
{ typeof(Bounds[]), typeof(BoundsArrayBlitFormatter) },
{ typeof(Rect[]), typeof(RectArrayBlitFormatter) },
};
internal static object GetFormatter(Type t)
{
Type formatterType;
if (FormatterMap.TryGetValue(t, out formatterType))
{
return Activator.CreateInstance(formatterType);
}
return null;
}
}
internal static class UnityBlitWithPrimitiveResolverGetFormatterHelper
{
private static readonly Dictionary<Type, Type> FormatterMap = new Dictionary<Type, Type>()
{
{ typeof(int[]), typeof(IntArrayBlitFormatter) },
{ typeof(float[]), typeof(FloatArrayBlitFormatter) },
{ typeof(double[]), typeof(DoubleArrayBlitFormatter) },
};
internal static object GetFormatter(Type t)
{
Type formatterType;
if (FormatterMap.TryGetValue(t, out formatterType))
{
return Activator.CreateInstance(formatterType);
}
return null;
}
}
}