%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Rock m_Shader: {fileID: 4800000, guid: 0238e84658d0cab4f8977533fb5877fd, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 2800000, guid: f81f8efeeeae63f4fa3f0eb47aceca64, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailBump: m_Texture: {fileID: 2800000, guid: c8a3a5ad85e957c43ad61a4813914fd4, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 2800000, guid: c8a3a5ad85e957c43ad61a4813914fd4, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _LayerBump: m_Texture: {fileID: 2800000, guid: 060984e106459a64795599c688cf3d71, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _LayerTex: m_Texture: {fileID: 2800000, guid: e3d23591e079b694dbef7559cff1c714, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainBump: m_Texture: {fileID: 2800000, guid: f81f8efeeeae63f4fa3f0eb47aceca64, type: 3} m_Scale: {x: 4, y: 4} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 2e476ff0553f9d0459419256fec7e1af, type: 3} m_Scale: {x: 4, y: 4} m_Offset: {x: 0, y: 0} - _Occlusion: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SnowLayerBump: m_Texture: {fileID: 2800000, guid: b69e9e2f86bd0d345a1461e3451913e2, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SnowLayerTex: m_Texture: {fileID: 2800000, guid: f54f13ea00846f648afc29c3174aba0b, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _WetnessBump: m_Texture: {fileID: 2800000, guid: df488afffb2a4254ebdf871429eb0770, type: 3} m_Scale: {x: 5, y: 5} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _Blend: 0 - _DetailIntensity: 0.4 - _LayerDepth: 0 - _LayerStrength: 0 - _Smoothness: 0.2 - _SnowBlend: 0 - _SnowSmoothness: 0.6 - _SnowStrength: 1 - _Wetness: 0 - _WetnessMultiplier: 0.5 - _WetnessStrength: 0.788 m_Colors: - _LayerDirection: {r: 0, g: 1, b: 0, a: 1} - _MainTexColor: {r: 1, g: 1, b: 1, a: 1} - _SnowDirection: {r: 0, g: 1, b: 0, a: 1} - _SnowLayerColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: []