#include "pch-c.h" #ifndef _MSC_VER # include #else # include #endif #include "codegen/il2cpp-codegen-metadata.h" // 0x00000001 System.Void UnityEngine.VFX.VFXEventAttribute::.ctor(System.IntPtr,System.Boolean,UnityEngine.VFX.VisualEffectAsset) extern void VFXEventAttribute__ctor_m08E26E4F79DA1062FC43501FDFE00B9EF3ED3AE1 (void); // 0x00000002 UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VFXEventAttribute::CreateEventAttributeWrapper() extern void VFXEventAttribute_CreateEventAttributeWrapper_m8875BE7EF5B016C001E79C5CC228969A98EA846A (void); // 0x00000003 System.Void UnityEngine.VFX.VFXEventAttribute::SetWrapValue(System.IntPtr) extern void VFXEventAttribute_SetWrapValue_mB74CE4A4E6203AA7E95F9446AC2CC043E21CB757 (void); // 0x00000004 System.IntPtr UnityEngine.VFX.VFXEventAttribute::Internal_Create() extern void VFXEventAttribute_Internal_Create_m2ABF5098E27A4F13603C974ECE4819F6257FA157 (void); // 0x00000005 UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VFXEventAttribute::Internal_InstanciateVFXEventAttribute(UnityEngine.VFX.VisualEffectAsset) extern void VFXEventAttribute_Internal_InstanciateVFXEventAttribute_m67D4914621592C8A2F54808E0F77F15831A63FE6 (void); // 0x00000006 System.Void UnityEngine.VFX.VFXEventAttribute::Internal_InitFromAsset(UnityEngine.VFX.VisualEffectAsset) extern void VFXEventAttribute_Internal_InitFromAsset_mFA13F75CCECE6D2DAD270E37126F211724D5EFD2 (void); // 0x00000007 System.Void UnityEngine.VFX.VFXEventAttribute::Release() extern void VFXEventAttribute_Release_m959FB9B7EEC401D763A16AC1188F18B7F5B2D8F2 (void); // 0x00000008 System.Void UnityEngine.VFX.VFXEventAttribute::Finalize() extern void VFXEventAttribute_Finalize_m7922B5B3EF84DB5BE447C5A6F4F6B5F00B3E4AA4 (void); // 0x00000009 System.Void UnityEngine.VFX.VFXEventAttribute::Dispose() extern void VFXEventAttribute_Dispose_m172293D888316328F19F4C7E03D50CD178E0EB36 (void); // 0x0000000A System.Void UnityEngine.VFX.VFXEventAttribute::Internal_Destroy(System.IntPtr) extern void VFXEventAttribute_Internal_Destroy_m2D0838414E77C04FBD44CEB8B7F825C0C4EBC30E (void); // 0x0000000B System.Void UnityEngine.VFX.VFXExpressionValues::.ctor() extern void VFXExpressionValues__ctor_mB5923888F1BBEEE55955E24514A69629D932DDD0 (void); // 0x0000000C UnityEngine.VFX.VFXExpressionValues UnityEngine.VFX.VFXExpressionValues::CreateExpressionValuesWrapper(System.IntPtr) extern void VFXExpressionValues_CreateExpressionValuesWrapper_m94D1AD2FD2FF7D005B0AEF2D22333D321631AACE (void); // 0x0000000D System.Void UnityEngine.VFX.VFXManager::.cctor() extern void VFXManager__cctor_mAD02D20E3B33A9A3C291A9C79D3B243AA54CADC0 (void); // 0x0000000E System.Void UnityEngine.VFX.VFXSpawnerCallbacks::OnPlay(UnityEngine.VFX.VFXSpawnerState,UnityEngine.VFX.VFXExpressionValues,UnityEngine.VFX.VisualEffect) // 0x0000000F System.Void UnityEngine.VFX.VFXSpawnerCallbacks::OnUpdate(UnityEngine.VFX.VFXSpawnerState,UnityEngine.VFX.VFXExpressionValues,UnityEngine.VFX.VisualEffect) // 0x00000010 System.Void UnityEngine.VFX.VFXSpawnerCallbacks::OnStop(UnityEngine.VFX.VFXSpawnerState,UnityEngine.VFX.VFXExpressionValues,UnityEngine.VFX.VisualEffect) // 0x00000011 System.Void UnityEngine.VFX.VFXSpawnerCallbacks::.ctor() extern void VFXSpawnerCallbacks__ctor_mF8C2AB380D2D25B5309E22DA5A0F48ECE40BAAEB (void); // 0x00000012 System.Void UnityEngine.VFX.VFXSpawnerState::.ctor(System.IntPtr,System.Boolean) extern void VFXSpawnerState__ctor_mDF51A64C76B610ED8B1BF46C3CB6F8224B246392 (void); // 0x00000013 UnityEngine.VFX.VFXSpawnerState UnityEngine.VFX.VFXSpawnerState::CreateSpawnerStateWrapper() extern void VFXSpawnerState_CreateSpawnerStateWrapper_mDB5B5B796BD1A60A20A1EDC2F959490804D0E0EA (void); // 0x00000014 System.Void UnityEngine.VFX.VFXSpawnerState::PrepareWrapper() extern void VFXSpawnerState_PrepareWrapper_mB72BD83CBCF670DCF0FB464BBEAFBB2E6D285D5F (void); // 0x00000015 System.Void UnityEngine.VFX.VFXSpawnerState::SetWrapValue(System.IntPtr,System.IntPtr) extern void VFXSpawnerState_SetWrapValue_m84E0796288A032B26ADCEF35AE94F5CC95A3FAB5 (void); // 0x00000016 System.Void UnityEngine.VFX.VFXSpawnerState::Release() extern void VFXSpawnerState_Release_m59F57A6E6C6C8FCA65E61C9D856847493997DBF8 (void); // 0x00000017 System.Void UnityEngine.VFX.VFXSpawnerState::Finalize() extern void VFXSpawnerState_Finalize_mAE69A225C7EC591B6B1DE3B01560F5639C6A7839 (void); // 0x00000018 System.Void UnityEngine.VFX.VFXSpawnerState::Dispose() extern void VFXSpawnerState_Dispose_m7098E99835290AAF0DFFE32EE2D901CA455975A4 (void); // 0x00000019 System.Void UnityEngine.VFX.VFXSpawnerState::Internal_Destroy(System.IntPtr) extern void VFXSpawnerState_Internal_Destroy_m09736C48CDFFFECFDCFEBF16A32E1C98695680AE (void); // 0x0000001A System.Void UnityEngine.VFX.VisualEffectObject::.ctor() extern void VisualEffectObject__ctor_m2D49AA821FEFA36E48409C03455DE173BCEB3837 (void); // 0x0000001B System.Void UnityEngine.VFX.VisualEffectAsset::.ctor() extern void VisualEffectAsset__ctor_m84C59D5BB45858C0EA43C5C2E9A9DAA644CA3680 (void); // 0x0000001C System.Void UnityEngine.VFX.VisualEffectAsset::.cctor() extern void VisualEffectAsset__cctor_mFA21B1B8EA5A9FA1BDB43654B4F0CB67E923931A (void); // 0x0000001D System.Void UnityEngine.VFX.VFXOutputEventArgs::.ctor(System.Int32,UnityEngine.VFX.VFXEventAttribute) extern void VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56 (void); // 0x0000001E UnityEngine.VFX.VisualEffectAsset UnityEngine.VFX.VisualEffect::get_visualEffectAsset() extern void VisualEffect_get_visualEffectAsset_m301FCE98B138CAB2E16B46CE365538ECA8AF5F00 (void); // 0x0000001F UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VisualEffect::CreateVFXEventAttribute() extern void VisualEffect_CreateVFXEventAttribute_mC4611FC064DF24028BA3E60D3D450B95541BEB6E (void); // 0x00000020 UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VisualEffect::InvokeGetCachedEventAttributeForOutputEvent_Internal(UnityEngine.VFX.VisualEffect) extern void VisualEffect_InvokeGetCachedEventAttributeForOutputEvent_Internal_mB2B1867606653A162B31F890AFFAFF2D4569904E (void); // 0x00000021 System.Void UnityEngine.VFX.VisualEffect::InvokeOutputEventReceived_Internal(UnityEngine.VFX.VisualEffect,System.Int32) extern void VisualEffect_InvokeOutputEventReceived_Internal_m8F6FCF09BC8F3774FE1DD70A296182909A9CBCA7 (void); static Il2CppMethodPointer s_methodPointers[33] = { VFXEventAttribute__ctor_m08E26E4F79DA1062FC43501FDFE00B9EF3ED3AE1, VFXEventAttribute_CreateEventAttributeWrapper_m8875BE7EF5B016C001E79C5CC228969A98EA846A, VFXEventAttribute_SetWrapValue_mB74CE4A4E6203AA7E95F9446AC2CC043E21CB757, VFXEventAttribute_Internal_Create_m2ABF5098E27A4F13603C974ECE4819F6257FA157, VFXEventAttribute_Internal_InstanciateVFXEventAttribute_m67D4914621592C8A2F54808E0F77F15831A63FE6, VFXEventAttribute_Internal_InitFromAsset_mFA13F75CCECE6D2DAD270E37126F211724D5EFD2, VFXEventAttribute_Release_m959FB9B7EEC401D763A16AC1188F18B7F5B2D8F2, VFXEventAttribute_Finalize_m7922B5B3EF84DB5BE447C5A6F4F6B5F00B3E4AA4, VFXEventAttribute_Dispose_m172293D888316328F19F4C7E03D50CD178E0EB36, VFXEventAttribute_Internal_Destroy_m2D0838414E77C04FBD44CEB8B7F825C0C4EBC30E, VFXExpressionValues__ctor_mB5923888F1BBEEE55955E24514A69629D932DDD0, VFXExpressionValues_CreateExpressionValuesWrapper_m94D1AD2FD2FF7D005B0AEF2D22333D321631AACE, VFXManager__cctor_mAD02D20E3B33A9A3C291A9C79D3B243AA54CADC0, NULL, NULL, NULL, VFXSpawnerCallbacks__ctor_mF8C2AB380D2D25B5309E22DA5A0F48ECE40BAAEB, VFXSpawnerState__ctor_mDF51A64C76B610ED8B1BF46C3CB6F8224B246392, VFXSpawnerState_CreateSpawnerStateWrapper_mDB5B5B796BD1A60A20A1EDC2F959490804D0E0EA, VFXSpawnerState_PrepareWrapper_mB72BD83CBCF670DCF0FB464BBEAFBB2E6D285D5F, VFXSpawnerState_SetWrapValue_m84E0796288A032B26ADCEF35AE94F5CC95A3FAB5, VFXSpawnerState_Release_m59F57A6E6C6C8FCA65E61C9D856847493997DBF8, VFXSpawnerState_Finalize_mAE69A225C7EC591B6B1DE3B01560F5639C6A7839, VFXSpawnerState_Dispose_m7098E99835290AAF0DFFE32EE2D901CA455975A4, VFXSpawnerState_Internal_Destroy_m09736C48CDFFFECFDCFEBF16A32E1C98695680AE, VisualEffectObject__ctor_m2D49AA821FEFA36E48409C03455DE173BCEB3837, VisualEffectAsset__ctor_m84C59D5BB45858C0EA43C5C2E9A9DAA644CA3680, VisualEffectAsset__cctor_mFA21B1B8EA5A9FA1BDB43654B4F0CB67E923931A, VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56, VisualEffect_get_visualEffectAsset_m301FCE98B138CAB2E16B46CE365538ECA8AF5F00, VisualEffect_CreateVFXEventAttribute_mC4611FC064DF24028BA3E60D3D450B95541BEB6E, VisualEffect_InvokeGetCachedEventAttributeForOutputEvent_Internal_mB2B1867606653A162B31F890AFFAFF2D4569904E, VisualEffect_InvokeOutputEventReceived_Internal_m8F6FCF09BC8F3774FE1DD70A296182909A9CBCA7, }; extern void VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56_AdjustorThunk (void); static Il2CppTokenAdjustorThunkPair s_adjustorThunks[1] = { { 0x0600001D, VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56_AdjustorThunk }, }; static const int32_t s_InvokerIndices[33] = { 2783, 22046, 11636, 22039, 20523, 11667, 14775, 14775, 14775, 21130, 14775, 20521, 22100, 0, 0, 0, 14775, 6283, 22046, 14775, 6285, 14775, 14775, 14775, 21130, 14775, 14775, 22100, 6014, 14621, 14621, 20523, 19195, }; IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_VFXModule_CodeGenModule; const Il2CppCodeGenModule g_UnityEngine_VFXModule_CodeGenModule = { "UnityEngine.VFXModule.dll", 33, s_methodPointers, 1, s_adjustorThunks, s_InvokerIndices, 0, NULL, 0, NULL, 0, NULL, NULL, NULL, // module initializer, NULL, NULL, NULL, };