#include "pch-c.h" #ifndef _MSC_VER # include #else # include #endif #include "codegen/il2cpp-codegen-metadata.h" // 0x00000001 System.Void Microsoft.CodeAnalysis.EmbeddedAttribute::.ctor() extern void EmbeddedAttribute__ctor_mBB01735E786E7770A1B2ECAA65D1219B6D039DA5 (void); // 0x00000002 System.Void System.Runtime.CompilerServices.IsReadOnlyAttribute::.ctor() extern void IsReadOnlyAttribute__ctor_mC20B41FF7D952FD1FE27E289E221F34681837870 (void); // 0x00000003 UnityEngine.TerrainData UnityEngine.Terrain::get_terrainData() extern void Terrain_get_terrainData_m3B6C1D89471A4E1C60FC19C168DB37A011B924FD (void); // 0x00000004 System.Boolean UnityEngine.Terrain::get_allowAutoConnect() extern void Terrain_get_allowAutoConnect_m4E9CB87D130BB118517C5504C8FB4A5CC3AA91D7 (void); // 0x00000005 System.Int32 UnityEngine.Terrain::get_groupingID() extern void Terrain_get_groupingID_mE52E78018126A5D00F837081287BE076E7709C24 (void); // 0x00000006 System.Single UnityEngine.Terrain::SampleHeight(UnityEngine.Vector3) extern void Terrain_SampleHeight_m460F9060BC4D5F05275391A6AC05570047EF3177 (void); // 0x00000007 System.Void UnityEngine.Terrain::SetNeighbors(UnityEngine.Terrain,UnityEngine.Terrain,UnityEngine.Terrain,UnityEngine.Terrain) extern void Terrain_SetNeighbors_m2FFA89D199120125D264EF7EE0BC749A35514C1E (void); // 0x00000008 UnityEngine.Terrain[] UnityEngine.Terrain::get_activeTerrains() extern void Terrain_get_activeTerrains_mB90A9BC89764F626D13F3EF1420EA8D3E186B701 (void); // 0x00000009 System.Void UnityEngine.Terrain::.ctor() extern void Terrain__ctor_m11F03EC6C1E68752DDCAE8EF2DED99CFD939FCDC (void); // 0x0000000A System.Single UnityEngine.Terrain::SampleHeight_Injected(UnityEngine.Vector3&) extern void Terrain_SampleHeight_Injected_m08851544EDBB88AFD061CD7E63E7995203BC7557 (void); // 0x0000000B System.Void UnityEngine.TerrainCallbacks::InvokeHeightmapChangedCallback(UnityEngine.TerrainData,UnityEngine.RectInt,System.Boolean) extern void TerrainCallbacks_InvokeHeightmapChangedCallback_m731ED939CBD563CCCE503062602DF5908205AD04 (void); // 0x0000000C System.Void UnityEngine.TerrainCallbacks::InvokeTextureChangedCallback(UnityEngine.TerrainData,System.String,UnityEngine.RectInt,System.Boolean) extern void TerrainCallbacks_InvokeTextureChangedCallback_mB508E8B7A884854AA01AE5B88AB33E1AE40F4318 (void); // 0x0000000D System.Void UnityEngine.TerrainCallbacks/HeightmapChangedCallback::.ctor(System.Object,System.IntPtr) extern void HeightmapChangedCallback__ctor_m6A7E4189E0A7A1B70EE73818B93B0FC9F613648C (void); // 0x0000000E System.Void UnityEngine.TerrainCallbacks/HeightmapChangedCallback::Invoke(UnityEngine.Terrain,UnityEngine.RectInt,System.Boolean) extern void HeightmapChangedCallback_Invoke_m63C1C93709641DBE02DCE9F71B7895C5793AF875 (void); // 0x0000000F System.Void UnityEngine.TerrainCallbacks/TextureChangedCallback::.ctor(System.Object,System.IntPtr) extern void TextureChangedCallback__ctor_m64076D799FEB79E3D6BE2C4EB33CD081A398F0EF (void); // 0x00000010 System.Void UnityEngine.TerrainCallbacks/TextureChangedCallback::Invoke(UnityEngine.Terrain,System.String,UnityEngine.RectInt,System.Boolean) extern void TextureChangedCallback_Invoke_m1194A44102843272B51A70C302EBDBC8214647DE (void); // 0x00000011 System.Int32 UnityEngine.TerrainData::GetBoundaryValue(UnityEngine.TerrainData/BoundaryValueType) extern void TerrainData_GetBoundaryValue_mA9217CC15BBC958C9F7071B96CE74769EFDC322E (void); // 0x00000012 System.Void UnityEngine.TerrainData::.ctor() extern void TerrainData__ctor_m1B68EB89248D5706C2528F47279812F824E27A2E (void); // 0x00000013 System.Void UnityEngine.TerrainData::Internal_Create(UnityEngine.TerrainData) extern void TerrainData_Internal_Create_m79BF764CFF5F49D17E2BFC8B20F60B4CF70BE4E1 (void); // 0x00000014 UnityEngine.Vector3 UnityEngine.TerrainData::get_size() extern void TerrainData_get_size_mCD3977F344B9DEBFF61DD537D03FEB9473838DA5 (void); // 0x00000015 System.Single UnityEngine.TerrainData::GetAlphamapResolutionInternal() extern void TerrainData_GetAlphamapResolutionInternal_m5C312434763B8F0BD8DE760ACF439DFEFAC2F3E5 (void); // 0x00000016 UnityEngine.Terrain[] UnityEngine.TerrainData::get_users() extern void TerrainData_get_users_m0C569F1AD5853CEBF3C572723A1CAD04AC8433C4 (void); // 0x00000017 System.Void UnityEngine.TerrainData::.cctor() extern void TerrainData__cctor_m525F8AF6DEDDACF640BD2D24767502121ED6D9B0 (void); // 0x00000018 System.Void UnityEngine.TerrainData::get_size_Injected(UnityEngine.Vector3&) extern void TerrainData_get_size_Injected_m0F56E87C4D7EDD1D84F038E4AF0F273D328CF661 (void); // 0x00000019 System.Void UnityEngine.TerrainUtils.TerrainTileCoord::.ctor(System.Int32,System.Int32) extern void TerrainTileCoord__ctor_m6B6744655B9C3BA9B1A92076F07002B4B4EB899A (void); // 0x0000001A UnityEngine.Terrain UnityEngine.TerrainUtils.TerrainMap::GetTerrain(System.Int32,System.Int32) extern void TerrainMap_GetTerrain_mFF9C935F05859DF70E95994E727565BD67CDD6FC (void); // 0x0000001B UnityEngine.TerrainUtils.TerrainMap UnityEngine.TerrainUtils.TerrainMap::CreateFromPlacement(UnityEngine.Terrain,System.Predicate`1,System.Boolean) extern void TerrainMap_CreateFromPlacement_mC7822A5F4FC2A2CB119259A48F19D364ACEC5AE7 (void); // 0x0000001C UnityEngine.TerrainUtils.TerrainMap UnityEngine.TerrainUtils.TerrainMap::CreateFromPlacement(UnityEngine.Vector2,UnityEngine.Vector2,System.Predicate`1,System.Boolean) extern void TerrainMap_CreateFromPlacement_m64B90ADBC1D3A1AE18CEC7D0B452377E10B2BCB5 (void); // 0x0000001D System.Collections.Generic.Dictionary`2 UnityEngine.TerrainUtils.TerrainMap::get_terrainTiles() extern void TerrainMap_get_terrainTiles_m9EAA8FCB972C834E2093DDD49B26DBBA2E74A2AB (void); // 0x0000001E System.Void UnityEngine.TerrainUtils.TerrainMap::.ctor() extern void TerrainMap__ctor_mCDB47BA50D9D54E65754028F9CF8F91828FE616F (void); // 0x0000001F System.Void UnityEngine.TerrainUtils.TerrainMap::AddTerrainInternal(System.Int32,System.Int32,UnityEngine.Terrain) extern void TerrainMap_AddTerrainInternal_m507CE3A3F880B33CA2330F69464E3511D5B9BD71 (void); // 0x00000020 System.Boolean UnityEngine.TerrainUtils.TerrainMap::TryToAddTerrain(System.Int32,System.Int32,UnityEngine.Terrain) extern void TerrainMap_TryToAddTerrain_m03A05C883F317FD2E6956ADD6625409E8A90BE15 (void); // 0x00000021 System.Void UnityEngine.TerrainUtils.TerrainMap::ValidateTerrain(System.Int32,System.Int32) extern void TerrainMap_ValidateTerrain_m8D9B035B3851E0ED8BB5877BD11F63BA85029653 (void); // 0x00000022 UnityEngine.TerrainUtils.TerrainMapStatusCode UnityEngine.TerrainUtils.TerrainMap::Validate() extern void TerrainMap_Validate_mAFBB4A2D0290E25D59902A1BD5DA1EBC2ACD1326 (void); // 0x00000023 System.Void UnityEngine.TerrainUtils.TerrainMap/<>c__DisplayClass3_0::.ctor() extern void U3CU3Ec__DisplayClass3_0__ctor_mAFD4AEF760F5CC7CE66BAD750DAD3697397E8945 (void); // 0x00000024 System.Boolean UnityEngine.TerrainUtils.TerrainMap/<>c__DisplayClass3_0::b__0(UnityEngine.Terrain) extern void U3CU3Ec__DisplayClass3_0_U3CCreateFromPlacementU3Eb__0_m703A4D4E3D378C9896199B70A89FCDF1A07C737B (void); // 0x00000025 System.Boolean UnityEngine.TerrainUtils.TerrainUtility::ValidTerrainsExist() extern void TerrainUtility_ValidTerrainsExist_m0DD08E4CEC739929A9AEBCEA849EDFE79985A207 (void); // 0x00000026 System.Void UnityEngine.TerrainUtils.TerrainUtility::ClearConnectivity() extern void TerrainUtility_ClearConnectivity_m7448E42CD3F2941EF02C10DE358778EEAF9B0AA9 (void); // 0x00000027 System.Collections.Generic.Dictionary`2 UnityEngine.TerrainUtils.TerrainUtility::CollectTerrains(System.Boolean) extern void TerrainUtility_CollectTerrains_mDFCA0AFA00FFD16CEC8B4EFA9C55E3B7B6803EC4 (void); // 0x00000028 System.Void UnityEngine.TerrainUtils.TerrainUtility::AutoConnect() extern void TerrainUtility_AutoConnect_m3E435D139BE402DC495248EDD1FF2C1E9377A897 (void); // 0x00000029 System.Void UnityEngine.TerrainUtils.TerrainUtility/<>c__DisplayClass2_0::.ctor() extern void U3CU3Ec__DisplayClass2_0__ctor_m4C022C4675BA4CFC7E7AAA5692979CDE6CD8E611 (void); // 0x0000002A System.Void UnityEngine.TerrainUtils.TerrainUtility/<>c__DisplayClass2_1::.ctor() extern void U3CU3Ec__DisplayClass2_1__ctor_mA329ED5B221AE8787EAEA1124A2A95675FDD1695 (void); // 0x0000002B System.Boolean UnityEngine.TerrainUtils.TerrainUtility/<>c__DisplayClass2_1::b__0(UnityEngine.Terrain) extern void U3CU3Ec__DisplayClass2_1_U3CCollectTerrainsU3Eb__0_m57E871EB2399E5FB7DF78B3C9EBFBF152116AC2C (void); static Il2CppMethodPointer s_methodPointers[43] = { EmbeddedAttribute__ctor_mBB01735E786E7770A1B2ECAA65D1219B6D039DA5, IsReadOnlyAttribute__ctor_mC20B41FF7D952FD1FE27E289E221F34681837870, Terrain_get_terrainData_m3B6C1D89471A4E1C60FC19C168DB37A011B924FD, Terrain_get_allowAutoConnect_m4E9CB87D130BB118517C5504C8FB4A5CC3AA91D7, Terrain_get_groupingID_mE52E78018126A5D00F837081287BE076E7709C24, Terrain_SampleHeight_m460F9060BC4D5F05275391A6AC05570047EF3177, Terrain_SetNeighbors_m2FFA89D199120125D264EF7EE0BC749A35514C1E, Terrain_get_activeTerrains_mB90A9BC89764F626D13F3EF1420EA8D3E186B701, Terrain__ctor_m11F03EC6C1E68752DDCAE8EF2DED99CFD939FCDC, Terrain_SampleHeight_Injected_m08851544EDBB88AFD061CD7E63E7995203BC7557, TerrainCallbacks_InvokeHeightmapChangedCallback_m731ED939CBD563CCCE503062602DF5908205AD04, TerrainCallbacks_InvokeTextureChangedCallback_mB508E8B7A884854AA01AE5B88AB33E1AE40F4318, HeightmapChangedCallback__ctor_m6A7E4189E0A7A1B70EE73818B93B0FC9F613648C, HeightmapChangedCallback_Invoke_m63C1C93709641DBE02DCE9F71B7895C5793AF875, TextureChangedCallback__ctor_m64076D799FEB79E3D6BE2C4EB33CD081A398F0EF, TextureChangedCallback_Invoke_m1194A44102843272B51A70C302EBDBC8214647DE, TerrainData_GetBoundaryValue_mA9217CC15BBC958C9F7071B96CE74769EFDC322E, TerrainData__ctor_m1B68EB89248D5706C2528F47279812F824E27A2E, TerrainData_Internal_Create_m79BF764CFF5F49D17E2BFC8B20F60B4CF70BE4E1, TerrainData_get_size_mCD3977F344B9DEBFF61DD537D03FEB9473838DA5, TerrainData_GetAlphamapResolutionInternal_m5C312434763B8F0BD8DE760ACF439DFEFAC2F3E5, TerrainData_get_users_m0C569F1AD5853CEBF3C572723A1CAD04AC8433C4, TerrainData__cctor_m525F8AF6DEDDACF640BD2D24767502121ED6D9B0, TerrainData_get_size_Injected_m0F56E87C4D7EDD1D84F038E4AF0F273D328CF661, TerrainTileCoord__ctor_m6B6744655B9C3BA9B1A92076F07002B4B4EB899A, TerrainMap_GetTerrain_mFF9C935F05859DF70E95994E727565BD67CDD6FC, TerrainMap_CreateFromPlacement_mC7822A5F4FC2A2CB119259A48F19D364ACEC5AE7, TerrainMap_CreateFromPlacement_m64B90ADBC1D3A1AE18CEC7D0B452377E10B2BCB5, TerrainMap_get_terrainTiles_m9EAA8FCB972C834E2093DDD49B26DBBA2E74A2AB, TerrainMap__ctor_mCDB47BA50D9D54E65754028F9CF8F91828FE616F, TerrainMap_AddTerrainInternal_m507CE3A3F880B33CA2330F69464E3511D5B9BD71, TerrainMap_TryToAddTerrain_m03A05C883F317FD2E6956ADD6625409E8A90BE15, TerrainMap_ValidateTerrain_m8D9B035B3851E0ED8BB5877BD11F63BA85029653, TerrainMap_Validate_mAFBB4A2D0290E25D59902A1BD5DA1EBC2ACD1326, U3CU3Ec__DisplayClass3_0__ctor_mAFD4AEF760F5CC7CE66BAD750DAD3697397E8945, U3CU3Ec__DisplayClass3_0_U3CCreateFromPlacementU3Eb__0_m703A4D4E3D378C9896199B70A89FCDF1A07C737B, TerrainUtility_ValidTerrainsExist_m0DD08E4CEC739929A9AEBCEA849EDFE79985A207, TerrainUtility_ClearConnectivity_m7448E42CD3F2941EF02C10DE358778EEAF9B0AA9, TerrainUtility_CollectTerrains_mDFCA0AFA00FFD16CEC8B4EFA9C55E3B7B6803EC4, TerrainUtility_AutoConnect_m3E435D139BE402DC495248EDD1FF2C1E9377A897, U3CU3Ec__DisplayClass2_0__ctor_m4C022C4675BA4CFC7E7AAA5692979CDE6CD8E611, U3CU3Ec__DisplayClass2_1__ctor_mA329ED5B221AE8787EAEA1124A2A95675FDD1695, U3CU3Ec__DisplayClass2_1_U3CCollectTerrainsU3Eb__0_m57E871EB2399E5FB7DF78B3C9EBFBF152116AC2C, }; extern void TerrainTileCoord__ctor_m6B6744655B9C3BA9B1A92076F07002B4B4EB899A_AdjustorThunk (void); static Il2CppTokenAdjustorThunkPair s_adjustorThunks[1] = { { 0x06000019, TerrainTileCoord__ctor_m6B6744655B9C3BA9B1A92076F07002B4B4EB899A_AdjustorThunk }, }; static const int32_t s_InvokerIndices[43] = { 14775, 14775, 14621, 14501, 14584, 10553, 1736, 22046, 14775, 10544, 17995, 17033, 6351, 2869, 6351, 1739, 20368, 14775, 21132, 14765, 14690, 14621, 22100, 11535, 5984, 4758, 17557, 16854, 14621, 14775, 2756, 1888, 5984, 14584, 14775, 8708, 22008, 22100, 20508, 22100, 14775, 14775, 8708, }; IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_TerrainModule_CodeGenModule; const Il2CppCodeGenModule g_UnityEngine_TerrainModule_CodeGenModule = { "UnityEngine.TerrainModule.dll", 43, s_methodPointers, 1, s_adjustorThunks, s_InvokerIndices, 0, NULL, 0, NULL, 0, NULL, NULL, NULL, // module initializer, NULL, NULL, NULL, };