#include "pch-c.h" #ifndef _MSC_VER # include #else # include #endif #include "codegen/il2cpp-codegen-metadata.h" // 0x00000001 System.Void UnityEngineInternal.Input.NativeUpdateCallback::.ctor(System.Object,System.IntPtr) extern void NativeUpdateCallback__ctor_m04FDCD50564E7535FADAFF34BBA83500585A84F5 (void); // 0x00000002 System.Void UnityEngineInternal.Input.NativeUpdateCallback::Invoke(UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) extern void NativeUpdateCallback_Invoke_mC4B7018AE8ED52FB9C6805F65C57A81812D21333 (void); // 0x00000003 System.Action`2 UnityEngineInternal.Input.NativeInputSystem::get_onDeviceDiscovered() extern void NativeInputSystem_get_onDeviceDiscovered_mD55A996A1107331B95C4D9409B8D4C98BADB8FCC (void); // 0x00000004 System.Void UnityEngineInternal.Input.NativeInputSystem::set_onDeviceDiscovered(System.Action`2) extern void NativeInputSystem_set_onDeviceDiscovered_m8DEE711BB866D1C923DA537B7DE62BF03094D855 (void); // 0x00000005 System.Void UnityEngineInternal.Input.NativeInputSystem::.cctor() extern void NativeInputSystem__cctor_mADBD6616441651B2AFE2AD8AF64D63DF0BA66693 (void); // 0x00000006 System.Void UnityEngineInternal.Input.NativeInputSystem::NotifyBeforeUpdate(UnityEngineInternal.Input.NativeInputUpdateType) extern void NativeInputSystem_NotifyBeforeUpdate_m39AE2F1A42BD47200A263AD0EF9EDA5EF4C0042A (void); // 0x00000007 System.Void UnityEngineInternal.Input.NativeInputSystem::NotifyUpdate(UnityEngineInternal.Input.NativeInputUpdateType,System.IntPtr) extern void NativeInputSystem_NotifyUpdate_m482599CC17084B0383809F97671530613EA39AD0 (void); // 0x00000008 System.Void UnityEngineInternal.Input.NativeInputSystem::NotifyDeviceDiscovered(System.Int32,System.String) extern void NativeInputSystem_NotifyDeviceDiscovered_m861CCAFB4DD314DB3DC58FBD0398800CF9272C03 (void); // 0x00000009 System.Void UnityEngineInternal.Input.NativeInputSystem::ShouldRunUpdate(UnityEngineInternal.Input.NativeInputUpdateType,System.Boolean&) extern void NativeInputSystem_ShouldRunUpdate_m7C9E1201550198D8E1F163787175C86A8B0EE71B (void); // 0x0000000A System.Void UnityEngineInternal.Input.NativeInputSystem::set_hasDeviceDiscoveredCallback(System.Boolean) extern void NativeInputSystem_set_hasDeviceDiscoveredCallback_m0979ABC04DBA52617481EDF743D8B48CC089A1C8 (void); // 0x0000000B System.Double UnityEngineInternal.Input.NativeInputSystem::get_currentTime() extern void NativeInputSystem_get_currentTime_mB10D8CF832AA53952843986F29675B3BC71AAEC9 (void); // 0x0000000C System.Double UnityEngineInternal.Input.NativeInputSystem::get_currentTimeOffsetToRealtimeSinceStartup() extern void NativeInputSystem_get_currentTimeOffsetToRealtimeSinceStartup_mE5FB513F17BBF2FF45494D1939C44DEBF3040B55 (void); // 0x0000000D System.Int32 UnityEngineInternal.Input.NativeInputSystem::AllocateDeviceId() extern void NativeInputSystem_AllocateDeviceId_m0F5EA2F96B8C2DB31D86E14B7F3C34105E6D67BA (void); // 0x0000000E System.Void UnityEngineInternal.Input.NativeInputSystem::QueueInputEvent(System.IntPtr) extern void NativeInputSystem_QueueInputEvent_m9363FC2953D733EA8A3AE58470A90B4767ED0B7B (void); // 0x0000000F System.Int64 UnityEngineInternal.Input.NativeInputSystem::IOCTL(System.Int32,System.Int32,System.IntPtr,System.Int32) extern void NativeInputSystem_IOCTL_m11AC7B69197C6214E794B563D48FD60E848901E7 (void); // 0x00000010 System.Void UnityEngineInternal.Input.NativeInputSystem::SetPollingFrequency(System.Single) extern void NativeInputSystem_SetPollingFrequency_mDEF2E1093D0776906BC95CC8E29A143C115910A0 (void); // 0x00000011 System.Void UnityEngineInternal.Input.NativeInputSystem::Update(UnityEngineInternal.Input.NativeInputUpdateType) extern void NativeInputSystem_Update_m898216ECCA26122D827C2FB45FC4A20296031036 (void); static Il2CppMethodPointer s_methodPointers[17] = { NativeUpdateCallback__ctor_m04FDCD50564E7535FADAFF34BBA83500585A84F5, NativeUpdateCallback_Invoke_mC4B7018AE8ED52FB9C6805F65C57A81812D21333, NativeInputSystem_get_onDeviceDiscovered_mD55A996A1107331B95C4D9409B8D4C98BADB8FCC, NativeInputSystem_set_onDeviceDiscovered_m8DEE711BB866D1C923DA537B7DE62BF03094D855, NativeInputSystem__cctor_mADBD6616441651B2AFE2AD8AF64D63DF0BA66693, NativeInputSystem_NotifyBeforeUpdate_m39AE2F1A42BD47200A263AD0EF9EDA5EF4C0042A, NativeInputSystem_NotifyUpdate_m482599CC17084B0383809F97671530613EA39AD0, NativeInputSystem_NotifyDeviceDiscovered_m861CCAFB4DD314DB3DC58FBD0398800CF9272C03, NativeInputSystem_ShouldRunUpdate_m7C9E1201550198D8E1F163787175C86A8B0EE71B, NativeInputSystem_set_hasDeviceDiscoveredCallback_m0979ABC04DBA52617481EDF743D8B48CC089A1C8, NativeInputSystem_get_currentTime_mB10D8CF832AA53952843986F29675B3BC71AAEC9, NativeInputSystem_get_currentTimeOffsetToRealtimeSinceStartup_mE5FB513F17BBF2FF45494D1939C44DEBF3040B55, NativeInputSystem_AllocateDeviceId_m0F5EA2F96B8C2DB31D86E14B7F3C34105E6D67BA, NativeInputSystem_QueueInputEvent_m9363FC2953D733EA8A3AE58470A90B4767ED0B7B, NativeInputSystem_IOCTL_m11AC7B69197C6214E794B563D48FD60E848901E7, NativeInputSystem_SetPollingFrequency_mDEF2E1093D0776906BC95CC8E29A143C115910A0, NativeInputSystem_Update_m898216ECCA26122D827C2FB45FC4A20296031036, }; static const int32_t s_InvokerIndices[17] = { 6351, 5927, 22046, 21132, 22100, 21128, 19112, 19114, 19108, 21122, 22020, 22020, 22037, 21130, 16695, 21140, 21128, }; IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_InputModule_CodeGenModule; const Il2CppCodeGenModule g_UnityEngine_InputModule_CodeGenModule = { "UnityEngine.InputModule.dll", 17, s_methodPointers, 0, NULL, s_InvokerIndices, 0, NULL, 0, NULL, 0, NULL, NULL, NULL, // module initializer, NULL, NULL, NULL, };