#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include template struct VirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct GenericVirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct GenericInterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InvokerActionInvoker1 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1) { void* params[1] = { &p1 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker1 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1) { void* params[1] = { p1 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker2; template struct InvokerActionInvoker2 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2) { void* params[2] = { p1, &p2 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker2 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2) { void* params[2] = { p1, p2 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker3; template struct InvokerActionInvoker3 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3) { void* params[3] = { p1, p2, &p3 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; // UnityEngine.Audio.AudioMixerGroup[] struct AudioMixerGroupU5BU5D_t8FDE37A00A7E874EB75184A6133A160137D0532B; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // System.AsyncCallback struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C; // UnityEngine.AudioClip struct AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20; // UnityEngine.Audio.AudioMixer struct AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04; // UnityEngine.Audio.AudioMixerGroup struct AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311; // UnityEngine.Experimental.Audio.AudioSampleProvider struct AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2; // UnityEngine.AudioSource struct AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // System.IAsyncResult struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // System.String struct String_t; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.AudioClip/PCMReaderCallback struct PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E; // UnityEngine.AudioClip/PCMSetPositionCallback struct PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072; // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler struct SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30; // UnityEngine.AudioSettings/AudioConfigurationChangeHandler struct AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177; IL2CPP_EXTERN_C RuntimeClass* AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral49403A17E8D32B35CB5B66AB1A2651A7EEAD1B00; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct AudioMixerGroupU5BU5D_t8FDE37A00A7E874EB75184A6133A160137D0532B; struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t462BCCFB9B78348533823E0754F65F52A5348F89 { }; // UnityEngine.Experimental.Audio.AudioSampleProvider struct AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2 : public RuntimeObject { // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesAvailable SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* ___sampleFramesAvailable_0; // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesOverflow SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* ___sampleFramesOverflow_1; }; // UnityEngine.AudioSettings struct AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD : public RuntimeObject { }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // System.UInt32 struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B { // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; }; // System.UInt64 struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF { // System.UInt64 System.UInt64::m_value uint64_t ___m_value_0; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 { // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version uint32_t ___m_Version_1; }; // UnityEngine.Playables.PlayableOutputHandle struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 { // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version uint32_t ___m_Version_1; }; // UnityEngine.AudioClip struct AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { // UnityEngine.AudioClip/PCMReaderCallback UnityEngine.AudioClip::m_PCMReaderCallback PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* ___m_PCMReaderCallback_4; // UnityEngine.AudioClip/PCMSetPositionCallback UnityEngine.AudioClip::m_PCMSetPositionCallback PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* ___m_PCMSetPositionCallback_5; }; // UnityEngine.Audio.AudioClipPlayable struct AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 { // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::m_Handle PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0; }; // UnityEngine.Audio.AudioMixer struct AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Audio.AudioMixerGroup struct AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Audio.AudioMixerPlayable struct AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C { // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::m_Handle PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0; }; // UnityEngine.Audio.AudioMixerSnapshot struct AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Audio.AudioPlayableOutput struct AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 { // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Audio.AudioPlayableOutput::m_Handle PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0; }; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13; }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_13; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_13; }; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t { }; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.AudioClip/PCMReaderCallback struct PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E : public MulticastDelegate_t { }; // UnityEngine.AudioClip/PCMSetPositionCallback struct PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072 : public MulticastDelegate_t { }; // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler struct SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30 : public MulticastDelegate_t { }; // UnityEngine.AudioSettings/AudioConfigurationChangeHandler struct AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177 : public MulticastDelegate_t { }; // UnityEngine.AudioBehaviour struct AudioBehaviour_t2DC0BEF7B020C952F3D2DA5AAAC88501C7EEB941 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; // UnityEngine.AudioListener struct AudioListener_t1D629CE9BC079C8ECDE8F822616E8A8E319EAE35 : public AudioBehaviour_t2DC0BEF7B020C952F3D2DA5AAAC88501C7EEB941 { }; // UnityEngine.AudioSource struct AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299 : public AudioBehaviour_t2DC0BEF7B020C952F3D2DA5AAAC88501C7EEB941 { }; // // // UnityEngine.Experimental.Audio.AudioSampleProvider // UnityEngine.Experimental.Audio.AudioSampleProvider // UnityEngine.AudioSettings struct AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields { // UnityEngine.AudioSettings/AudioConfigurationChangeHandler UnityEngine.AudioSettings::OnAudioConfigurationChanged AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* ___OnAudioConfigurationChanged_0; // System.Action UnityEngine.AudioSettings::OnAudioSystemShuttingDown Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___OnAudioSystemShuttingDown_1; // System.Action UnityEngine.AudioSettings::OnAudioSystemStartedUp Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___OnAudioSystemStartedUp_2; }; // UnityEngine.AudioSettings // System.String struct String_t_StaticFields { // System.String System.String::Empty String_t* ___Empty_6; }; // System.String // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // System.Boolean // System.Int32 // System.Int32 // System.IntPtr struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // System.IntPtr // System.Single // System.Single // System.UInt32 // System.UInt32 // System.UInt64 // System.UInt64 // System.Void // System.Void // System.Delegate // System.Delegate // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // UnityEngine.Object // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields { // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Null_2; }; // UnityEngine.Playables.PlayableHandle // UnityEngine.AudioClip // UnityEngine.AudioClip // UnityEngine.Audio.AudioClipPlayable // UnityEngine.Audio.AudioClipPlayable // UnityEngine.Audio.AudioMixer // UnityEngine.Audio.AudioMixer // UnityEngine.Audio.AudioMixerGroup // UnityEngine.Audio.AudioMixerGroup // UnityEngine.Audio.AudioMixerPlayable // UnityEngine.Audio.AudioMixerPlayable // UnityEngine.Audio.AudioMixerSnapshot // UnityEngine.Audio.AudioMixerSnapshot // UnityEngine.Audio.AudioPlayableOutput // UnityEngine.Audio.AudioPlayableOutput // System.Action // System.Action // UnityEngine.AudioClip/PCMReaderCallback // UnityEngine.AudioClip/PCMReaderCallback // UnityEngine.AudioClip/PCMSetPositionCallback // UnityEngine.AudioClip/PCMSetPositionCallback // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler // UnityEngine.AudioSettings/AudioConfigurationChangeHandler // UnityEngine.AudioSettings/AudioConfigurationChangeHandler // UnityEngine.AudioBehaviour // UnityEngine.AudioBehaviour // UnityEngine.AudioListener // UnityEngine.AudioListener // UnityEngine.AudioSource // UnityEngine.AudioSource #ifdef __clang__ #pragma clang diagnostic pop #endif // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray { ALIGN_FIELD (8) Delegate_t* m_Items[1]; inline Delegate_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C : public RuntimeArray { ALIGN_FIELD (8) float m_Items[1]; inline float GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline float* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, float value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline float GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline float* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, float value) { m_Items[index] = value; } }; // UnityEngine.Audio.AudioMixerGroup[] struct AudioMixerGroupU5BU5D_t8FDE37A00A7E874EB75184A6133A160137D0532B : public RuntimeArray { ALIGN_FIELD (8) AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311* m_Items[1]; inline AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_inline (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method) ; // System.Void System.Action::Invoke() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[]) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_inline (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method) ; // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_inline (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method) ; // System.Single UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_GetPitch_m80F6D2BAF966F669253E9231AFCFFC303779913D (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, const RuntimeMethod* method) ; // System.Void UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetPitch_mE75DEDF8F37301BDA63E0F545A7A00850C24F53E (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, float ___1_pitch, const RuntimeMethod* method) ; // System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_m4DE8C48925C3548BED306DAB9F87939F24A46960 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, uint64_t ___1_delay, const RuntimeMethod* method) ; // System.Void UnityEngine.AudioSource::PlayOneShot(UnityEngine.AudioClip,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShot_mF6FE95C58996B38EF6E7F7482F95F5E15E0AB30B (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___0_clip, float ___1_volumeScale, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9 (RuntimeObject* ___0_message, const RuntimeMethod* method) ; // System.Void UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShotHelper_mD110EAF42353687BD0B1190EEF30F0C65A4CF265 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___1_clip, float ___2_volumeScale, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_x, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___1_y, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_m9C1C75ACBB74FE06AD02BE4643F6EB39413EFF83 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___0_other, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_mDFB945EB48199A338BAD00D40FB8EEC34CF64D57 (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C ___0_other, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_inline (SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) ; #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AudioSettings::InvokeOnAudioConfigurationChanged(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioConfigurationChanged_m8273D3AEB24F4C3E374238B6F699BE6696808E85 (bool ___0_deviceWasChanged, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* L_0 = ((AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var))->___OnAudioConfigurationChanged_0; V_0 = (bool)((!(((RuntimeObject*)(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* L_2 = ((AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var))->___OnAudioConfigurationChanged_0; bool L_3 = ___0_deviceWasChanged; NullCheck(L_2); AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_inline(L_2, L_3, NULL); } IL_0019: { return; } } // System.Void UnityEngine.AudioSettings::InvokeOnAudioSystemShuttingDown() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioSystemShuttingDown_m1B9895D60B3267EBDEC69B9169730DBAD8325E90 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B2_0 = NULL; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B1_0 = NULL; { Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var))->___OnAudioSystemShuttingDown_1; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000b; } } { goto IL_0011; } IL_000b: { NullCheck(G_B2_0); Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(G_B2_0, NULL); } IL_0011: { return; } } // System.Void UnityEngine.AudioSettings::InvokeOnAudioSystemStartedUp() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioSystemStartedUp_m7FE042936237E5BDCB20299D8C4CF583B661468C (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B2_0 = NULL; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B1_0 = NULL; { Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var))->___OnAudioSystemStartedUp_2; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000b; } } { goto IL_0011; } IL_000b: { NullCheck(G_B2_0); Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(G_B2_0, NULL); } IL_0011: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_Multicast(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method) { il2cpp_array_size_t length = __this->___delegates_13->max_length; Delegate_t** delegatesToInvoke = reinterpret_cast(__this->___delegates_13->GetAddressAtUnchecked(0)); for (il2cpp_array_size_t i = 0; i < length; i++) { AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* currentDelegate = reinterpret_cast(delegatesToInvoke[i]); typedef void (*FunctionPointerType) (RuntimeObject*, bool, const RuntimeMethod*); ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_deviceWasChanged, reinterpret_cast(currentDelegate->___method_3)); } } void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_OpenInst(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (bool, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_deviceWasChanged, method); } void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_OpenStatic(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (bool, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_deviceWasChanged, method); } void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_OpenStaticInvoker(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method) { InvokerActionInvoker1< bool >::Invoke(__this->___method_ptr_0, method, NULL, ___0_deviceWasChanged); } void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_ClosedStaticInvoker(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method) { InvokerActionInvoker2< RuntimeObject*, bool >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_deviceWasChanged); } IL2CPP_EXTERN_C void DelegatePInvokeWrapper_AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177 (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this)); // Native function invocation il2cppPInvokeFunc(static_cast(___0_deviceWasChanged)); } // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler__ctor_mA9827AB9472EC8EE0A0F0FC24EBC06B4740DD944 (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) { __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method); __this->___method_3 = ___1_method; __this->___m_target_2 = ___0_object; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object); int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method); __this->___method_code_6 = (intptr_t)__this; if (MethodIsStatic((RuntimeMethod*)___1_method)) { bool isOpen = parameterCount == 1; if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method)) if (isOpen) __this->___invoke_impl_1 = (intptr_t)&AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_OpenStaticInvoker; else __this->___invoke_impl_1 = (intptr_t)&AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_ClosedStaticInvoker; else if (isOpen) __this->___invoke_impl_1 = (intptr_t)&AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_OpenStatic; else { __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } else { if (___0_object == NULL) il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL); __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } __this->___extra_arg_5 = (intptr_t)&AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_Multicast; } // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2 (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, bool, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_deviceWasChanged, reinterpret_cast(__this->___method_3)); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AudioClip::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip__ctor_m038DA97CB07076D1D9391E1E103F0F41D3622F89 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { __this->___m_PCMReaderCallback_4 = (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PCMReaderCallback_4), (void*)(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*)NULL); __this->___m_PCMSetPositionCallback_5 = (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PCMSetPositionCallback_5), (void*)(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL); return; } } // System.Single UnityEngine.AudioClip::get_length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method) { typedef float (*AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D_ftn) (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*); static AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_length()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AudioClip::InvokePCMReaderCallback_Internal(System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMReaderCallback_Internal_m766E5705AB5AE16F5F142867CC3758ABE4BF462C (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method) { bool V_0 = false; { PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_0 = __this->___m_PCMReaderCallback_4; V_0 = (bool)((!(((RuntimeObject*)(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001b; } } { PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_2 = __this->___m_PCMReaderCallback_4; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = ___0_data; NullCheck(L_2); PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_inline(L_2, L_3, NULL); } IL_001b: { return; } } // System.Void UnityEngine.AudioClip::InvokePCMSetPositionCallback_Internal(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMSetPositionCallback_Internal_m986EF703B7DDE42343730DE93A095D05B9F4DBB8 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, int32_t ___0_position, const RuntimeMethod* method) { bool V_0 = false; { PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_0 = __this->___m_PCMSetPositionCallback_5; V_0 = (bool)((!(((RuntimeObject*)(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001b; } } { PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_2 = __this->___m_PCMSetPositionCallback_5; int32_t L_3 = ___0_position; NullCheck(L_2); PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_inline(L_2, L_3, NULL); } IL_001b: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_Multicast(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method) { il2cpp_array_size_t length = __this->___delegates_13->max_length; Delegate_t** delegatesToInvoke = reinterpret_cast(__this->___delegates_13->GetAddressAtUnchecked(0)); for (il2cpp_array_size_t i = 0; i < length; i++) { PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* currentDelegate = reinterpret_cast(delegatesToInvoke[i]); typedef void (*FunctionPointerType) (RuntimeObject*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, const RuntimeMethod*); ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_data, reinterpret_cast(currentDelegate->___method_3)); } } void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenInst(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method) { NullCheck(___0_data); typedef void (*FunctionPointerType) (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_data, method); } void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenStatic(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_data, method); } void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenStaticInvoker(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method) { InvokerActionInvoker1< SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* >::Invoke(__this->___method_ptr_0, method, NULL, ___0_data); } void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_ClosedStaticInvoker(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method) { InvokerActionInvoker2< RuntimeObject*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_data); } IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(float*); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this)); // Marshaling of parameter '___0_data' to native representation float* ____0_data_marshaled = NULL; if (___0_data != NULL) { ____0_data_marshaled = reinterpret_cast((___0_data)->GetAddressAtUnchecked(0)); } // Native function invocation il2cppPInvokeFunc(____0_data_marshaled); } // System.Void UnityEngine.AudioClip/PCMReaderCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback__ctor_mF621B6CC1A4BA6525190C5037401CF2FD5C0CF28 (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) { __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method); __this->___method_3 = ___1_method; __this->___m_target_2 = ___0_object; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object); int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method); __this->___method_code_6 = (intptr_t)__this; if (MethodIsStatic((RuntimeMethod*)___1_method)) { bool isOpen = parameterCount == 1; if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method)) if (isOpen) __this->___invoke_impl_1 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenStaticInvoker; else __this->___invoke_impl_1 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_ClosedStaticInvoker; else if (isOpen) __this->___invoke_impl_1 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenStatic; else { __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } else { bool isOpen = parameterCount == 0; if (isOpen) { __this->___invoke_impl_1 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenInst; } else { if (___0_object == NULL) il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL); __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } __this->___extra_arg_5 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_Multicast; } // System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152 (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_data, reinterpret_cast(__this->___method_3)); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_Multicast(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method) { il2cpp_array_size_t length = __this->___delegates_13->max_length; Delegate_t** delegatesToInvoke = reinterpret_cast(__this->___delegates_13->GetAddressAtUnchecked(0)); for (il2cpp_array_size_t i = 0; i < length; i++) { PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* currentDelegate = reinterpret_cast(delegatesToInvoke[i]); typedef void (*FunctionPointerType) (RuntimeObject*, int32_t, const RuntimeMethod*); ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_position, reinterpret_cast(currentDelegate->___method_3)); } } void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_OpenInst(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (int32_t, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_position, method); } void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_OpenStatic(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (int32_t, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_position, method); } void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_OpenStaticInvoker(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method) { InvokerActionInvoker1< int32_t >::Invoke(__this->___method_ptr_0, method, NULL, ___0_position); } void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_ClosedStaticInvoker(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method) { InvokerActionInvoker2< RuntimeObject*, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_position); } IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072 (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this)); // Native function invocation il2cppPInvokeFunc(___0_position); } // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback__ctor_mD16F77DDB552EB69BB3F5EF39420B2F09F95455B (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) { __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method); __this->___method_3 = ___1_method; __this->___m_target_2 = ___0_object; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object); int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method); __this->___method_code_6 = (intptr_t)__this; if (MethodIsStatic((RuntimeMethod*)___1_method)) { bool isOpen = parameterCount == 1; if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method)) if (isOpen) __this->___invoke_impl_1 = (intptr_t)&PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_OpenStaticInvoker; else __this->___invoke_impl_1 = (intptr_t)&PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_ClosedStaticInvoker; else if (isOpen) __this->___invoke_impl_1 = (intptr_t)&PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_OpenStatic; else { __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } else { if (___0_object == NULL) il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL); __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } __this->___extra_arg_5 = (intptr_t)&PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_Multicast; } // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702 (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, int32_t, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_position, reinterpret_cast(__this->___method_3)); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_GetPitch_m80F6D2BAF966F669253E9231AFCFFC303779913D (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, const RuntimeMethod* method) { typedef float (*AudioSource_GetPitch_m80F6D2BAF966F669253E9231AFCFFC303779913D_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*); static AudioSource_GetPitch_m80F6D2BAF966F669253E9231AFCFFC303779913D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_GetPitch_m80F6D2BAF966F669253E9231AFCFFC303779913D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource)"); float icallRetVal = _il2cpp_icall_func(___0_source); return icallRetVal; } // System.Void UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetPitch_mE75DEDF8F37301BDA63E0F545A7A00850C24F53E (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, float ___1_pitch, const RuntimeMethod* method) { typedef void (*AudioSource_SetPitch_mE75DEDF8F37301BDA63E0F545A7A00850C24F53E_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, float); static AudioSource_SetPitch_mE75DEDF8F37301BDA63E0F545A7A00850C24F53E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_SetPitch_mE75DEDF8F37301BDA63E0F545A7A00850C24F53E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single)"); _il2cpp_icall_func(___0_source, ___1_pitch); } // System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_m4DE8C48925C3548BED306DAB9F87939F24A46960 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, uint64_t ___1_delay, const RuntimeMethod* method) { typedef void (*AudioSource_PlayHelper_m4DE8C48925C3548BED306DAB9F87939F24A46960_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, uint64_t); static AudioSource_PlayHelper_m4DE8C48925C3548BED306DAB9F87939F24A46960_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_PlayHelper_m4DE8C48925C3548BED306DAB9F87939F24A46960_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)"); _il2cpp_icall_func(___0_source, ___1_delay); } // System.Void UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShotHelper_mD110EAF42353687BD0B1190EEF30F0C65A4CF265 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___1_clip, float ___2_volumeScale, const RuntimeMethod* method) { typedef void (*AudioSource_PlayOneShotHelper_mD110EAF42353687BD0B1190EEF30F0C65A4CF265_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*, float); static AudioSource_PlayOneShotHelper_mD110EAF42353687BD0B1190EEF30F0C65A4CF265_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_PlayOneShotHelper_mD110EAF42353687BD0B1190EEF30F0C65A4CF265_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single)"); _il2cpp_icall_func(___0_source, ___1_clip, ___2_volumeScale); } // System.Single UnityEngine.AudioSource::get_volume() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_volume_m9CCF33BC636562EA282FDE07463B547D70134EE3 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method) { typedef float (*AudioSource_get_volume_m9CCF33BC636562EA282FDE07463B547D70134EE3_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*); static AudioSource_get_volume_m9CCF33BC636562EA282FDE07463B547D70134EE3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_get_volume_m9CCF33BC636562EA282FDE07463B547D70134EE3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_volume()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AudioSource::set_volume(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___0_value, const RuntimeMethod* method) { typedef void (*AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, float); static AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_volume(System.Single)"); _il2cpp_icall_func(__this, ___0_value); } // System.Single UnityEngine.AudioSource::get_pitch() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_pitch_mB1B0B8A52400B5C798BF1E644FE1C2FFA20A9863 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0; L_0 = AudioSource_GetPitch_m80F6D2BAF966F669253E9231AFCFFC303779913D(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } // System.Void UnityEngine.AudioSource::set_pitch(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_pitch_mD14631FC99BF38AAFB356D9C45546BC16CF9E811 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___0_value, const RuntimeMethod* method) { { float L_0 = ___0_value; AudioSource_SetPitch_mE75DEDF8F37301BDA63E0F545A7A00850C24F53E(__this, L_0, NULL); return; } } // UnityEngine.AudioClip UnityEngine.AudioSource::get_clip() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* AudioSource_get_clip_m4F5027066F9FC44B44192713142B0C277BB418FE (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method) { typedef AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* (*AudioSource_get_clip_m4F5027066F9FC44B44192713142B0C277BB418FE_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*); static AudioSource_get_clip_m4F5027066F9FC44B44192713142B0C277BB418FE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_get_clip_m4F5027066F9FC44B44192713142B0C277BB418FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_clip()"); AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___0_value, const RuntimeMethod* method) { typedef void (*AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*); static AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.AudioSource::set_outputAudioMixerGroup(UnityEngine.Audio.AudioMixerGroup) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_outputAudioMixerGroup_m10D0A0EAE270424CD2F3BB960CFAA158D9FC24CF (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311* ___0_value, const RuntimeMethod* method) { typedef void (*AudioSource_set_outputAudioMixerGroup_m10D0A0EAE270424CD2F3BB960CFAA158D9FC24CF_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311*); static AudioSource_set_outputAudioMixerGroup_m10D0A0EAE270424CD2F3BB960CFAA158D9FC24CF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_outputAudioMixerGroup_m10D0A0EAE270424CD2F3BB960CFAA158D9FC24CF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_outputAudioMixerGroup(UnityEngine.Audio.AudioMixerGroup)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.AudioSource::Play() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_m95DF07111C61D0E0F00257A00384D31531D590C3 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method) { { AudioSource_PlayHelper_m4DE8C48925C3548BED306DAB9F87939F24A46960(__this, ((int64_t)0), NULL); return; } } // System.Void UnityEngine.AudioSource::PlayOneShot(UnityEngine.AudioClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShot_m098BCAE084AABB128BB19ED805D2D985E7B75112 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___0_clip, const RuntimeMethod* method) { { AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_0 = ___0_clip; AudioSource_PlayOneShot_mF6FE95C58996B38EF6E7F7482F95F5E15E0AB30B(__this, L_0, (1.0f), NULL); return; } } // System.Void UnityEngine.AudioSource::PlayOneShot(UnityEngine.AudioClip,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShot_mF6FE95C58996B38EF6E7F7482F95F5E15E0AB30B (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___0_clip, float ___1_volumeScale, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral49403A17E8D32B35CB5B66AB1A2651A7EEAD1B00); s_Il2CppMethodInitialized = true; } bool V_0 = false; { AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_0 = ___0_clip; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(_stringLiteral49403A17E8D32B35CB5B66AB1A2651A7EEAD1B00, NULL); goto IL_0023; } IL_001a: { AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_3 = ___0_clip; float L_4 = ___1_volumeScale; AudioSource_PlayOneShotHelper_mD110EAF42353687BD0B1190EEF30F0C65A4CF265(__this, L_3, L_4, NULL); } IL_0023: { return; } } // System.Void UnityEngine.AudioSource::set_loop(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_loop_m834A590939D8456008C0F897FD80B0ECFFB7FE56 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, bool ___0_value, const RuntimeMethod* method) { typedef void (*AudioSource_set_loop_m834A590939D8456008C0F897FD80B0ECFFB7FE56_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, bool); static AudioSource_set_loop_m834A590939D8456008C0F897FD80B0ECFFB7FE56_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_loop_m834A590939D8456008C0F897FD80B0ECFFB7FE56_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_loop(System.Boolean)"); _il2cpp_icall_func(__this, ___0_value); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0; V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue; _returnValue = AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_m9C1C75ACBB74FE06AD02BE4643F6EB39413EFF83 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___0_other, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44(__this, NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1; L_1 = AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44((&___0_other), NULL); il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AudioClipPlayable_Equals_m9C1C75ACBB74FE06AD02BE4643F6EB39413EFF83_AdjustorThunk (RuntimeObject* __this, AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___0_other, const RuntimeMethod* method) { AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AudioClipPlayable_Equals_m9C1C75ACBB74FE06AD02BE4643F6EB39413EFF83(_thisAdjusted, ___0_other, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Audio.AudioMixerGroup[] UnityEngine.Audio.AudioMixer::FindMatchingGroups(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioMixerGroupU5BU5D_t8FDE37A00A7E874EB75184A6133A160137D0532B* AudioMixer_FindMatchingGroups_m4541BE177FFA0225AF159156ABB5FE3F5F6CF2CF (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* __this, String_t* ___0_subPath, const RuntimeMethod* method) { typedef AudioMixerGroupU5BU5D_t8FDE37A00A7E874EB75184A6133A160137D0532B* (*AudioMixer_FindMatchingGroups_m4541BE177FFA0225AF159156ABB5FE3F5F6CF2CF_ftn) (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04*, String_t*); static AudioMixer_FindMatchingGroups_m4541BE177FFA0225AF159156ABB5FE3F5F6CF2CF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioMixer_FindMatchingGroups_m4541BE177FFA0225AF159156ABB5FE3F5F6CF2CF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixer::FindMatchingGroups(System.String)"); AudioMixerGroupU5BU5D_t8FDE37A00A7E874EB75184A6133A160137D0532B* icallRetVal = _il2cpp_icall_func(__this, ___0_subPath); return icallRetVal; } // System.Boolean UnityEngine.Audio.AudioMixer::SetFloat(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixer_SetFloat_m4789959013BE79E4F84F446405914908ADC3F335 (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* __this, String_t* ___0_name, float ___1_value, const RuntimeMethod* method) { typedef bool (*AudioMixer_SetFloat_m4789959013BE79E4F84F446405914908ADC3F335_ftn) (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04*, String_t*, float); static AudioMixer_SetFloat_m4789959013BE79E4F84F446405914908ADC3F335_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioMixer_SetFloat_m4789959013BE79E4F84F446405914908ADC3F335_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixer::SetFloat(System.String,System.Single)"); bool icallRetVal = _il2cpp_icall_func(__this, ___0_name, ___1_value); return icallRetVal; } // System.Boolean UnityEngine.Audio.AudioMixer::GetFloat(System.String,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixer_GetFloat_mAED8D277AD30D0346292555CBF81D8961117AEC9 (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* __this, String_t* ___0_name, float* ___1_value, const RuntimeMethod* method) { typedef bool (*AudioMixer_GetFloat_mAED8D277AD30D0346292555CBF81D8961117AEC9_ftn) (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04*, String_t*, float*); static AudioMixer_GetFloat_mAED8D277AD30D0346292555CBF81D8961117AEC9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioMixer_GetFloat_mAED8D277AD30D0346292555CBF81D8961117AEC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixer::GetFloat(System.String,System.Single&)"); bool icallRetVal = _il2cpp_icall_func(__this, ___0_name, ___1_value); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Audio.AudioMixerGroup::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixerGroup__ctor_m0D3A84EDAC9B01AEC0B07AFB1F5B1807F74B9CB8 (AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0; V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue; _returnValue = AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_mDFB945EB48199A338BAD00D40FB8EEC34CF64D57 (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C ___0_other, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD(__this, NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1; L_1 = AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD((&___0_other), NULL); il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AudioMixerPlayable_Equals_mDFB945EB48199A338BAD00D40FB8EEC34CF64D57_AdjustorThunk (RuntimeObject* __this, AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C ___0_other, const RuntimeMethod* method) { AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AudioMixerPlayable_Equals_mDFB945EB48199A338BAD00D40FB8EEC34CF64D57(_thisAdjusted, ___0_other, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesAvailable(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesAvailable_mEB16F7230AB65A3576BF053AC5719F8E134FBCD4 (AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* __this, int32_t ___0_sampleFrameCount, const RuntimeMethod* method) { bool V_0 = false; { SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* L_0 = __this->___sampleFramesAvailable_0; V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001c; } } { SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* L_2 = __this->___sampleFramesAvailable_0; int32_t L_3 = ___0_sampleFrameCount; NullCheck(L_2); SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_inline(L_2, __this, L_3, NULL); } IL_001c: { return; } } // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesOverflow(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesOverflow_m66593173A527981F5EB2A5EF77B0C9119DAB5E15 (AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* __this, int32_t ___0_droppedSampleFrameCount, const RuntimeMethod* method) { bool V_0 = false; { SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* L_0 = __this->___sampleFramesOverflow_1; V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001c; } } { SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* L_2 = __this->___sampleFramesOverflow_1; int32_t L_3 = ___0_droppedSampleFrameCount; NullCheck(L_2); SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_inline(L_2, __this, L_3, NULL); } IL_001c: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_Multicast(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) { il2cpp_array_size_t length = __this->___delegates_13->max_length; Delegate_t** delegatesToInvoke = reinterpret_cast(__this->___delegates_13->GetAddressAtUnchecked(0)); for (il2cpp_array_size_t i = 0; i < length; i++) { SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* currentDelegate = reinterpret_cast(delegatesToInvoke[i]); typedef void (*FunctionPointerType) (RuntimeObject*, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t, const RuntimeMethod*); ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_provider, ___1_sampleFrameCount, reinterpret_cast(currentDelegate->___method_3)); } } void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenInst(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) { NullCheck(___0_provider); typedef void (*FunctionPointerType) (AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_provider, ___1_sampleFrameCount, method); } void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenStatic(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_provider, ___1_sampleFrameCount, method); } void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenStaticInvoker(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) { InvokerActionInvoker2< AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t >::Invoke(__this->___method_ptr_0, method, NULL, ___0_provider, ___1_sampleFrameCount); } void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_ClosedStaticInvoker(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) { InvokerActionInvoker3< RuntimeObject*, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_provider, ___1_sampleFrameCount); } void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenVirtual(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) { NullCheck(___0_provider); VirtualActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(method), ___0_provider, ___1_sampleFrameCount); } void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenInterface(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) { NullCheck(___0_provider); InterfaceActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(method), il2cpp_codegen_method_get_declaring_type(method), ___0_provider, ___1_sampleFrameCount); } void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenGenericVirtual(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) { NullCheck(___0_provider); GenericVirtualActionInvoker1< uint32_t >::Invoke(method, ___0_provider, ___1_sampleFrameCount); } void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenGenericInterface(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) { NullCheck(___0_provider); GenericInterfaceActionInvoker1< uint32_t >::Invoke(method, ___0_provider, ___1_sampleFrameCount); } // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler__ctor_m7DDE0BAD439CD80791140C7D42D661B598A7663A (SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) { __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method); __this->___method_3 = ___1_method; __this->___m_target_2 = ___0_object; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object); int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method); __this->___method_code_6 = (intptr_t)__this; if (MethodIsStatic((RuntimeMethod*)___1_method)) { bool isOpen = parameterCount == 2; if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method)) if (isOpen) __this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenStaticInvoker; else __this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_ClosedStaticInvoker; else if (isOpen) __this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenStatic; else { __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } else { bool isOpen = parameterCount == 1; if (isOpen) { if (__this->___method_is_virtual_12) { if (il2cpp_codegen_method_is_generic_instance_method((RuntimeMethod*)___1_method)) if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___1_method)) __this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenGenericInterface; else __this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenGenericVirtual; else if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___1_method)) __this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenInterface; else __this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenVirtual; } else { __this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenInst; } } else { if (___0_object == NULL) il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL); __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } __this->___extra_arg_5 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_Multicast; } // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC (SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_provider, ___1_sampleFrameCount, reinterpret_cast(__this->___method_3)); } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_inline (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, bool, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_deviceWasChanged, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_inline (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_data, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_inline (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, int32_t, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_position, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_inline (SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_provider, ___1_sampleFrameCount, reinterpret_cast(__this->___method_3)); }