#include "pch-c.h" #ifndef _MSC_VER # include #else # include #endif #include "codegen/il2cpp-codegen-metadata.h" // 0x00000001 System.Void UnityEngine.AssetBundle::.ctor() extern void AssetBundle__ctor_m12989CA081324BB49ED893BDA5E3B4E758D61410 (void); // 0x00000002 UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromFileAsync_Internal(System.String,System.UInt32,System.UInt64) extern void AssetBundle_LoadFromFileAsync_Internal_mB3D099E653D4AF91E5EA8CDCC49E8AB1BBAB764B (void); // 0x00000003 UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromFileAsync(System.String) extern void AssetBundle_LoadFromFileAsync_m4C768290B7B6EE3CF7483BD4F0D338D496735F94 (void); // 0x00000004 UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromFileAsync(System.String,System.UInt32,System.UInt64) extern void AssetBundle_LoadFromFileAsync_mF5C6B1FF491A8B654AA72057F3EDE17EEBC6B000 (void); // 0x00000005 UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromFile_Internal(System.String,System.UInt32,System.UInt64) extern void AssetBundle_LoadFromFile_Internal_m806E92FA35F9FF7F9868058055FB347B9E35BD74 (void); // 0x00000006 UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromFile(System.String) extern void AssetBundle_LoadFromFile_mAFD7B0E8F0A0A88E9BB60180EBA0A99B8B3F2629 (void); // 0x00000007 UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromFile(System.String,System.UInt32,System.UInt64) extern void AssetBundle_LoadFromFile_m26FF275605246942FE95EB4AF7AEC7A9C70BE33A (void); // 0x00000008 UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromMemory_Internal(System.Byte[],System.UInt32) extern void AssetBundle_LoadFromMemory_Internal_m05D4AAA1B9AF41422A57A602AED64172D29C4305 (void); // 0x00000009 UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromMemory(System.Byte[]) extern void AssetBundle_LoadFromMemory_mBA6847E4133DBBE3CCBCFFF31A40FA943DB95BBA (void); // 0x0000000A System.Void UnityEngine.AssetBundle::ValidateLoadFromStream(System.IO.Stream) extern void AssetBundle_ValidateLoadFromStream_mAEBF20D780F72AA69AE06E595AE80748F0F60132 (void); // 0x0000000B UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromStreamAsync(System.IO.Stream,System.UInt32,System.UInt32) extern void AssetBundle_LoadFromStreamAsync_mC37FAB35BDA81D298454D5237964EDE406013D8E (void); // 0x0000000C UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromStream(System.IO.Stream,System.UInt32,System.UInt32) extern void AssetBundle_LoadFromStream_m0BB52CB48B301C66D58A0DBDCE3DA3509479FA53 (void); // 0x0000000D UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromStreamAsyncInternal(System.IO.Stream,System.UInt32,System.UInt32) extern void AssetBundle_LoadFromStreamAsyncInternal_m313F011118F68083B97D867CDC42B627F960BA34 (void); // 0x0000000E UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromStreamInternal(System.IO.Stream,System.UInt32,System.UInt32) extern void AssetBundle_LoadFromStreamInternal_m60CF9A3CAFA7872B9CFCF284BBCB8660D646BE80 (void); // 0x0000000F UnityEngine.Object UnityEngine.AssetBundle::LoadAsset(System.String) extern void AssetBundle_LoadAsset_m25926A405F3AB79A4DF2447F23A09957EC7F063E (void); // 0x00000010 UnityEngine.Object UnityEngine.AssetBundle::LoadAsset(System.String,System.Type) extern void AssetBundle_LoadAsset_m021FE0B52DD660E54AE4C225D9AE66147902B8FE (void); // 0x00000011 UnityEngine.Object UnityEngine.AssetBundle::LoadAsset_Internal(System.String,System.Type) extern void AssetBundle_LoadAsset_Internal_mD096392756815901FE982C1AF64DDF0846551433 (void); // 0x00000012 UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAssetAsync(System.String) extern void AssetBundle_LoadAssetAsync_m686CB93D1D35DD784C74FFE8343D5626D736FF32 (void); // 0x00000013 UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAssetAsync(System.String,System.Type) extern void AssetBundle_LoadAssetAsync_mDAE70E6DD6F9D5360A5D0C7A74F3989174C2FEDB (void); // 0x00000014 UnityEngine.Object[] UnityEngine.AssetBundle::LoadAssetWithSubAssets(System.String) extern void AssetBundle_LoadAssetWithSubAssets_m8F1B9E2F3DED19105612E7874487ADEC890480AF (void); // 0x00000015 UnityEngine.Object[] UnityEngine.AssetBundle::LoadAssetWithSubAssets(System.String,System.Type) extern void AssetBundle_LoadAssetWithSubAssets_m664A6B7E93502E26177F6C218FAB79A218DF841F (void); // 0x00000016 UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAssetWithSubAssetsAsync(System.String) extern void AssetBundle_LoadAssetWithSubAssetsAsync_m5FC8920EC24E5D629664A30F7AE46F114ECD4D05 (void); // 0x00000017 UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAssetWithSubAssetsAsync(System.String,System.Type) extern void AssetBundle_LoadAssetWithSubAssetsAsync_m8352895AE4BB09248808FCB3C66458DB911C1D7B (void); // 0x00000018 UnityEngine.Object[] UnityEngine.AssetBundle::LoadAllAssets() extern void AssetBundle_LoadAllAssets_m00E63EFF07B8E986754B7AFB3B8566B2B99C2241 (void); // 0x00000019 UnityEngine.Object[] UnityEngine.AssetBundle::LoadAllAssets(System.Type) extern void AssetBundle_LoadAllAssets_m0A8F41292C96F658A89B0E8D0ADB2E8395DD7F62 (void); // 0x0000001A UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAllAssetsAsync() extern void AssetBundle_LoadAllAssetsAsync_m01938F14A24C6C0C08BA6480D1384D674AD1DDB7 (void); // 0x0000001B UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAllAssetsAsync(System.Type) extern void AssetBundle_LoadAllAssetsAsync_m6BF82A05B486AA713460D4BC836E1445F2B45DB9 (void); // 0x0000001C UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAssetAsync_Internal(System.String,System.Type) extern void AssetBundle_LoadAssetAsync_Internal_m2F3749CA103E883447AE6629E342D4C0D39A2FBE (void); // 0x0000001D System.Void UnityEngine.AssetBundle::Unload(System.Boolean) extern void AssetBundle_Unload_m0A189871E61A0D6735A2B41B3360A1F0677B636B (void); // 0x0000001E UnityEngine.Object[] UnityEngine.AssetBundle::LoadAssetWithSubAssets_Internal(System.String,System.Type) extern void AssetBundle_LoadAssetWithSubAssets_Internal_m14AE2B2D7696182CBDF12087E8D3FEA867290DA8 (void); // 0x0000001F UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAssetWithSubAssetsAsync_Internal(System.String,System.Type) extern void AssetBundle_LoadAssetWithSubAssetsAsync_Internal_m9C189D40BB6E14EFB7432173EC273BE9C5E900D4 (void); // 0x00000020 UnityEngine.AssetBundle UnityEngine.AssetBundleCreateRequest::get_assetBundle() extern void AssetBundleCreateRequest_get_assetBundle_m613FDE589FB86BE1E6920D38ED0706F785D9DB21 (void); // 0x00000021 System.Void UnityEngine.AssetBundleCreateRequest::.ctor() extern void AssetBundleCreateRequest__ctor_mAD1A6314795AC1B548A29A32E01815D33B6D0B46 (void); // 0x00000022 UnityEngine.Object UnityEngine.AssetBundleRequest::GetResult() extern void AssetBundleRequest_GetResult_mC1C60D584906835F86BF82C44E8B62B6EB9171D6 (void); // 0x00000023 UnityEngine.Object UnityEngine.AssetBundleRequest::get_asset() extern void AssetBundleRequest_get_asset_mE9FDA3900215925371E7D15E7E19AA98713F5D6C (void); // 0x00000024 UnityEngine.Object[] UnityEngine.AssetBundleRequest::get_allAssets() extern void AssetBundleRequest_get_allAssets_mCA7BF6BCBBDA2E6DF596655254842B5380B4919D (void); // 0x00000025 System.Void UnityEngine.AssetBundleRequest::.ctor() extern void AssetBundleRequest__ctor_mD73743E1532E41D8AD2871C00A7FCDA5157171C0 (void); static Il2CppMethodPointer s_methodPointers[37] = { AssetBundle__ctor_m12989CA081324BB49ED893BDA5E3B4E758D61410, AssetBundle_LoadFromFileAsync_Internal_mB3D099E653D4AF91E5EA8CDCC49E8AB1BBAB764B, AssetBundle_LoadFromFileAsync_m4C768290B7B6EE3CF7483BD4F0D338D496735F94, AssetBundle_LoadFromFileAsync_mF5C6B1FF491A8B654AA72057F3EDE17EEBC6B000, AssetBundle_LoadFromFile_Internal_m806E92FA35F9FF7F9868058055FB347B9E35BD74, AssetBundle_LoadFromFile_mAFD7B0E8F0A0A88E9BB60180EBA0A99B8B3F2629, AssetBundle_LoadFromFile_m26FF275605246942FE95EB4AF7AEC7A9C70BE33A, AssetBundle_LoadFromMemory_Internal_m05D4AAA1B9AF41422A57A602AED64172D29C4305, AssetBundle_LoadFromMemory_mBA6847E4133DBBE3CCBCFFF31A40FA943DB95BBA, AssetBundle_ValidateLoadFromStream_mAEBF20D780F72AA69AE06E595AE80748F0F60132, AssetBundle_LoadFromStreamAsync_mC37FAB35BDA81D298454D5237964EDE406013D8E, AssetBundle_LoadFromStream_m0BB52CB48B301C66D58A0DBDCE3DA3509479FA53, AssetBundle_LoadFromStreamAsyncInternal_m313F011118F68083B97D867CDC42B627F960BA34, AssetBundle_LoadFromStreamInternal_m60CF9A3CAFA7872B9CFCF284BBCB8660D646BE80, AssetBundle_LoadAsset_m25926A405F3AB79A4DF2447F23A09957EC7F063E, AssetBundle_LoadAsset_m021FE0B52DD660E54AE4C225D9AE66147902B8FE, AssetBundle_LoadAsset_Internal_mD096392756815901FE982C1AF64DDF0846551433, AssetBundle_LoadAssetAsync_m686CB93D1D35DD784C74FFE8343D5626D736FF32, AssetBundle_LoadAssetAsync_mDAE70E6DD6F9D5360A5D0C7A74F3989174C2FEDB, AssetBundle_LoadAssetWithSubAssets_m8F1B9E2F3DED19105612E7874487ADEC890480AF, AssetBundle_LoadAssetWithSubAssets_m664A6B7E93502E26177F6C218FAB79A218DF841F, AssetBundle_LoadAssetWithSubAssetsAsync_m5FC8920EC24E5D629664A30F7AE46F114ECD4D05, AssetBundle_LoadAssetWithSubAssetsAsync_m8352895AE4BB09248808FCB3C66458DB911C1D7B, AssetBundle_LoadAllAssets_m00E63EFF07B8E986754B7AFB3B8566B2B99C2241, AssetBundle_LoadAllAssets_m0A8F41292C96F658A89B0E8D0ADB2E8395DD7F62, AssetBundle_LoadAllAssetsAsync_m01938F14A24C6C0C08BA6480D1384D674AD1DDB7, AssetBundle_LoadAllAssetsAsync_m6BF82A05B486AA713460D4BC836E1445F2B45DB9, AssetBundle_LoadAssetAsync_Internal_m2F3749CA103E883447AE6629E342D4C0D39A2FBE, AssetBundle_Unload_m0A189871E61A0D6735A2B41B3360A1F0677B636B, AssetBundle_LoadAssetWithSubAssets_Internal_m14AE2B2D7696182CBDF12087E8D3FEA867290DA8, AssetBundle_LoadAssetWithSubAssetsAsync_Internal_m9C189D40BB6E14EFB7432173EC273BE9C5E900D4, AssetBundleCreateRequest_get_assetBundle_m613FDE589FB86BE1E6920D38ED0706F785D9DB21, AssetBundleCreateRequest__ctor_mAD1A6314795AC1B548A29A32E01815D33B6D0B46, AssetBundleRequest_GetResult_mC1C60D584906835F86BF82C44E8B62B6EB9171D6, AssetBundleRequest_get_asset_mE9FDA3900215925371E7D15E7E19AA98713F5D6C, AssetBundleRequest_get_allAssets_mCA7BF6BCBBDA2E6DF596655254842B5380B4919D, AssetBundleRequest__ctor_mD73743E1532E41D8AD2871C00A7FCDA5157171C0, }; static const int32_t s_InvokerIndices[37] = { 14775, 17574, 20523, 17574, 17574, 20523, 17574, 18722, 20523, 21132, 17573, 17573, 17573, 17573, 10411, 4777, 4777, 10411, 4777, 10411, 4777, 10411, 4777, 14621, 10411, 14621, 10411, 4777, 11550, 4777, 4777, 14621, 14775, 14621, 14621, 14621, 14775, }; IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_AssetBundleModule_CodeGenModule; const Il2CppCodeGenModule g_UnityEngine_AssetBundleModule_CodeGenModule = { "UnityEngine.AssetBundleModule.dll", 37, s_methodPointers, 0, NULL, s_InvokerIndices, 0, NULL, 0, NULL, 0, NULL, NULL, NULL, // module initializer, NULL, NULL, NULL, };