#include "pch-c.h" #ifndef _MSC_VER # include #else # include #endif #include "codegen/il2cpp-codegen-metadata.h" // 0x00000001 System.Void UnityEngine.AI.NavMesh::Internal_CallOnNavMeshPreUpdate() extern void NavMesh_Internal_CallOnNavMeshPreUpdate_m2A62DB32F5E1435F527AD8A59A882B9F2A193177 (void); // 0x00000002 System.Void UnityEngine.AI.NavMesh/OnNavMeshPreUpdate::.ctor(System.Object,System.IntPtr) extern void OnNavMeshPreUpdate__ctor_m7142A3AA991BE50B637A16D946AB7604C64EF9BA (void); // 0x00000003 System.Void UnityEngine.AI.NavMesh/OnNavMeshPreUpdate::Invoke() extern void OnNavMeshPreUpdate_Invoke_mFB224B9BBF9C78B7F39AA91A047F175C69897914 (void); static Il2CppMethodPointer s_methodPointers[3] = { NavMesh_Internal_CallOnNavMeshPreUpdate_m2A62DB32F5E1435F527AD8A59A882B9F2A193177, OnNavMeshPreUpdate__ctor_m7142A3AA991BE50B637A16D946AB7604C64EF9BA, OnNavMeshPreUpdate_Invoke_mFB224B9BBF9C78B7F39AA91A047F175C69897914, }; static const int32_t s_InvokerIndices[3] = { 22100, 6351, 14775, }; IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_AIModule_CodeGenModule; const Il2CppCodeGenModule g_UnityEngine_AIModule_CodeGenModule = { "UnityEngine.AIModule.dll", 3, s_methodPointers, 0, NULL, s_InvokerIndices, 0, NULL, 0, NULL, 0, NULL, NULL, NULL, // module initializer, NULL, NULL, NULL, };