using System.Collections; using System.Collections.Generic; using UnityEngine; public class NewBehaviourScript : MonoBehaviour { private Vector3 start; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { if (Input.GetMouseButtonDown(0)) { this.start = Input.mousePosition; } if (Input.GetMouseButton(0)) { var distance = Vector3.Distance(this.start, Input.mousePosition); var mousePosition = this.start - Input.mousePosition; Debug.Log(distance + " + " + mousePosition); } if (Input.GetMouseButtonUp(0)) { this.start = Vector3.zero; } } }