17 lines
396 B
C#
17 lines
396 B
C#
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using Game.RayCast;
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namespace Game
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{
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/// <summary>
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/// 初始化资源等管理器完成事件
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/// </summary>
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public class GlobalInitFinishEventArgs : GameEventArgs
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{
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public static readonly int EventId = typeof(GlobalInitFinishEventArgs).GetHashCode();
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public override int Id => EventId;
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public GlobalInitFinishEventArgs()
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{
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}
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}
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}
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