16 lines
248 B
C#
16 lines
248 B
C#
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
|
||
|
public class Hello
|
||
|
{
|
||
|
public static void Run()
|
||
|
{
|
||
|
Debug.Log("Hello, HybridCLR");
|
||
|
}
|
||
|
|
||
|
public void AA()
|
||
|
{
|
||
|
Debug.Log("Hello, AA");
|
||
|
}
|
||
|
}
|