ZK_Framework/Assets/Scripts/Mono/Event/Args/LoadingGameSceneFinishEvent...

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2024-07-05 13:34:17 +08:00
namespace ZGame
{
public class LoadingGameSceneFinishEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(LoadingGameSceneFinishEventArgs).GetHashCode();
public override int Id => EventId;
public bool IsFinish { get; }
public LoadingGameSceneFinishEventArgs(bool isFinish)
{
IsFinish = isFinish;
}
}
}