482 lines
17 KiB
C#
482 lines
17 KiB
C#
|
// Licensed to the .NET Foundation under one or more agreements.
|
|||
|
// The .NET Foundation licenses this file to you under the MIT license.
|
|||
|
// See the LICENSE file in the project root for more information.
|
|||
|
// <auto-generated />
|
|||
|
|
|||
|
/*
|
|||
|
|
|||
|
The xxHash32 implementation is based on the code published by Yann Collet:
|
|||
|
https://raw.githubusercontent.com/Cyan4973/xxHash/5c174cfa4e45a42f94082dc0d4539b39696afea1/xxhash.c
|
|||
|
|
|||
|
xxHash - Fast Hash algorithm
|
|||
|
Copyright (C) 2012-2016, Yann Collet
|
|||
|
|
|||
|
BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
|
|||
|
|
|||
|
Redistribution and use in source and binary forms, with or without
|
|||
|
modification, are permitted provided that the following conditions are
|
|||
|
met:
|
|||
|
|
|||
|
* Redistributions of source code must retain the above copyright
|
|||
|
notice, this list of conditions and the following disclaimer.
|
|||
|
* Redistributions in binary form must reproduce the above
|
|||
|
copyright notice, this list of conditions and the following disclaimer
|
|||
|
in the documentation and/or other materials provided with the
|
|||
|
distribution.
|
|||
|
|
|||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|||
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|||
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|||
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|||
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|||
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|||
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|||
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|||
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|||
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|||
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
|
|||
|
You can contact the author at :
|
|||
|
- xxHash homepage: http://www.xxhash.com
|
|||
|
- xxHash source repository : https://github.com/Cyan4973/xxHash
|
|||
|
|
|||
|
*/
|
|||
|
|
|||
|
#if !(NETCOREAPP || UNITY_2021_2_OR_NEWER)
|
|||
|
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.ComponentModel;
|
|||
|
using System.Numerics;
|
|||
|
using System.Runtime.CompilerServices;
|
|||
|
using System.Security.Cryptography;
|
|||
|
|
|||
|
namespace System
|
|||
|
{
|
|||
|
// xxHash32 is used for the hash code.
|
|||
|
// https://github.com/Cyan4973/xxHash
|
|||
|
|
|||
|
internal struct HashCode
|
|||
|
{
|
|||
|
private static readonly uint s_seed = GenerateGlobalSeed();
|
|||
|
|
|||
|
private const uint Prime1 = 2654435761U;
|
|||
|
private const uint Prime2 = 2246822519U;
|
|||
|
private const uint Prime3 = 3266489917U;
|
|||
|
private const uint Prime4 = 668265263U;
|
|||
|
private const uint Prime5 = 374761393U;
|
|||
|
|
|||
|
private uint _v1, _v2, _v3, _v4;
|
|||
|
private uint _queue1, _queue2, _queue3;
|
|||
|
private uint _length;
|
|||
|
|
|||
|
private static uint GenerateGlobalSeed()
|
|||
|
{
|
|||
|
var bytes = new byte[4];
|
|||
|
using (var rng = RandomNumberGenerator.Create())
|
|||
|
{
|
|||
|
rng.GetBytes(bytes);
|
|||
|
}
|
|||
|
|
|||
|
return BitConverter.ToUInt32(bytes, 0);
|
|||
|
}
|
|||
|
|
|||
|
public static int Combine<T1>(T1 value1)
|
|||
|
{
|
|||
|
unchecked
|
|||
|
{
|
|||
|
// Provide a way of diffusing bits from something with a limited
|
|||
|
// input hash space. For example, many enums only have a few
|
|||
|
// possible hashes, only using the bottom few bits of the code. Some
|
|||
|
// collections are built on the assumption that hashes are spread
|
|||
|
// over a larger space, so diffusing the bits may help the
|
|||
|
// collection work more efficiently.
|
|||
|
|
|||
|
uint hc1 = (uint)(value1?.GetHashCode() ?? 0);
|
|||
|
|
|||
|
uint hash = MixEmptyState();
|
|||
|
hash += 4;
|
|||
|
|
|||
|
hash = QueueRound(hash, hc1);
|
|||
|
|
|||
|
hash = MixFinal(hash);
|
|||
|
return (int)hash;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public static int Combine<T1, T2>(T1 value1, T2 value2)
|
|||
|
{
|
|||
|
unchecked
|
|||
|
{
|
|||
|
uint hc1 = (uint)(value1?.GetHashCode() ?? 0);
|
|||
|
uint hc2 = (uint)(value2?.GetHashCode() ?? 0);
|
|||
|
|
|||
|
uint hash = MixEmptyState();
|
|||
|
hash += 8;
|
|||
|
|
|||
|
hash = QueueRound(hash, hc1);
|
|||
|
hash = QueueRound(hash, hc2);
|
|||
|
|
|||
|
hash = MixFinal(hash);
|
|||
|
return (int)hash;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public static int Combine<T1, T2, T3>(T1 value1, T2 value2, T3 value3)
|
|||
|
{
|
|||
|
unchecked
|
|||
|
{
|
|||
|
uint hc1 = (uint)(value1?.GetHashCode() ?? 0);
|
|||
|
uint hc2 = (uint)(value2?.GetHashCode() ?? 0);
|
|||
|
uint hc3 = (uint)(value3?.GetHashCode() ?? 0);
|
|||
|
|
|||
|
uint hash = MixEmptyState();
|
|||
|
hash += 12;
|
|||
|
|
|||
|
hash = QueueRound(hash, hc1);
|
|||
|
hash = QueueRound(hash, hc2);
|
|||
|
hash = QueueRound(hash, hc3);
|
|||
|
|
|||
|
hash = MixFinal(hash);
|
|||
|
return (int)hash;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public static int Combine<T1, T2, T3, T4>(T1 value1, T2 value2, T3 value3, T4 value4)
|
|||
|
{
|
|||
|
unchecked
|
|||
|
{
|
|||
|
uint hc1 = (uint)(value1?.GetHashCode() ?? 0);
|
|||
|
uint hc2 = (uint)(value2?.GetHashCode() ?? 0);
|
|||
|
uint hc3 = (uint)(value3?.GetHashCode() ?? 0);
|
|||
|
uint hc4 = (uint)(value4?.GetHashCode() ?? 0);
|
|||
|
|
|||
|
Initialize(out uint v1, out uint v2, out uint v3, out uint v4);
|
|||
|
|
|||
|
v1 = Round(v1, hc1);
|
|||
|
v2 = Round(v2, hc2);
|
|||
|
v3 = Round(v3, hc3);
|
|||
|
v4 = Round(v4, hc4);
|
|||
|
|
|||
|
uint hash = MixState(v1, v2, v3, v4);
|
|||
|
hash += 16;
|
|||
|
|
|||
|
hash = MixFinal(hash);
|
|||
|
return (int)hash;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public static int Combine<T1, T2, T3, T4, T5>(T1 value1, T2 value2, T3 value3, T4 value4, T5 value5)
|
|||
|
{
|
|||
|
unchecked
|
|||
|
{
|
|||
|
uint hc1 = (uint)(value1?.GetHashCode() ?? 0);
|
|||
|
uint hc2 = (uint)(value2?.GetHashCode() ?? 0);
|
|||
|
uint hc3 = (uint)(value3?.GetHashCode() ?? 0);
|
|||
|
uint hc4 = (uint)(value4?.GetHashCode() ?? 0);
|
|||
|
uint hc5 = (uint)(value5?.GetHashCode() ?? 0);
|
|||
|
|
|||
|
Initialize(out uint v1, out uint v2, out uint v3, out uint v4);
|
|||
|
|
|||
|
v1 = Round(v1, hc1);
|
|||
|
v2 = Round(v2, hc2);
|
|||
|
v3 = Round(v3, hc3);
|
|||
|
v4 = Round(v4, hc4);
|
|||
|
|
|||
|
uint hash = MixState(v1, v2, v3, v4);
|
|||
|
hash += 20;
|
|||
|
|
|||
|
hash = QueueRound(hash, hc5);
|
|||
|
|
|||
|
hash = MixFinal(hash);
|
|||
|
return (int)hash;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public static int Combine<T1, T2, T3, T4, T5, T6>(T1 value1, T2 value2, T3 value3, T4 value4, T5 value5, T6 value6)
|
|||
|
{
|
|||
|
unchecked
|
|||
|
{
|
|||
|
uint hc1 = (uint)(value1?.GetHashCode() ?? 0);
|
|||
|
uint hc2 = (uint)(value2?.GetHashCode() ?? 0);
|
|||
|
uint hc3 = (uint)(value3?.GetHashCode() ?? 0);
|
|||
|
uint hc4 = (uint)(value4?.GetHashCode() ?? 0);
|
|||
|
uint hc5 = (uint)(value5?.GetHashCode() ?? 0);
|
|||
|
uint hc6 = (uint)(value6?.GetHashCode() ?? 0);
|
|||
|
|
|||
|
Initialize(out uint v1, out uint v2, out uint v3, out uint v4);
|
|||
|
|
|||
|
v1 = Round(v1, hc1);
|
|||
|
v2 = Round(v2, hc2);
|
|||
|
v3 = Round(v3, hc3);
|
|||
|
v4 = Round(v4, hc4);
|
|||
|
|
|||
|
uint hash = MixState(v1, v2, v3, v4);
|
|||
|
hash += 24;
|
|||
|
|
|||
|
hash = QueueRound(hash, hc5);
|
|||
|
hash = QueueRound(hash, hc6);
|
|||
|
|
|||
|
hash = MixFinal(hash);
|
|||
|
return (int)hash;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public static int Combine<T1, T2, T3, T4, T5, T6, T7>(T1 value1, T2 value2, T3 value3, T4 value4, T5 value5, T6 value6, T7 value7)
|
|||
|
{
|
|||
|
unchecked
|
|||
|
{
|
|||
|
uint hc1 = (uint)(value1?.GetHashCode() ?? 0);
|
|||
|
uint hc2 = (uint)(value2?.GetHashCode() ?? 0);
|
|||
|
uint hc3 = (uint)(value3?.GetHashCode() ?? 0);
|
|||
|
uint hc4 = (uint)(value4?.GetHashCode() ?? 0);
|
|||
|
uint hc5 = (uint)(value5?.GetHashCode() ?? 0);
|
|||
|
uint hc6 = (uint)(value6?.GetHashCode() ?? 0);
|
|||
|
uint hc7 = (uint)(value7?.GetHashCode() ?? 0);
|
|||
|
|
|||
|
Initialize(out uint v1, out uint v2, out uint v3, out uint v4);
|
|||
|
|
|||
|
v1 = Round(v1, hc1);
|
|||
|
v2 = Round(v2, hc2);
|
|||
|
v3 = Round(v3, hc3);
|
|||
|
v4 = Round(v4, hc4);
|
|||
|
|
|||
|
uint hash = MixState(v1, v2, v3, v4);
|
|||
|
hash += 28;
|
|||
|
|
|||
|
hash = QueueRound(hash, hc5);
|
|||
|
hash = QueueRound(hash, hc6);
|
|||
|
hash = QueueRound(hash, hc7);
|
|||
|
|
|||
|
hash = MixFinal(hash);
|
|||
|
return (int)hash;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public static int Combine<T1, T2, T3, T4, T5, T6, T7, T8>(T1 value1, T2 value2, T3 value3, T4 value4, T5 value5, T6 value6, T7 value7, T8 value8)
|
|||
|
{
|
|||
|
unchecked
|
|||
|
{
|
|||
|
uint hc1 = (uint)(value1?.GetHashCode() ?? 0);
|
|||
|
uint hc2 = (uint)(value2?.GetHashCode() ?? 0);
|
|||
|
uint hc3 = (uint)(value3?.GetHashCode() ?? 0);
|
|||
|
uint hc4 = (uint)(value4?.GetHashCode() ?? 0);
|
|||
|
uint hc5 = (uint)(value5?.GetHashCode() ?? 0);
|
|||
|
uint hc6 = (uint)(value6?.GetHashCode() ?? 0);
|
|||
|
uint hc7 = (uint)(value7?.GetHashCode() ?? 0);
|
|||
|
uint hc8 = (uint)(value8?.GetHashCode() ?? 0);
|
|||
|
|
|||
|
Initialize(out uint v1, out uint v2, out uint v3, out uint v4);
|
|||
|
|
|||
|
v1 = Round(v1, hc1);
|
|||
|
v2 = Round(v2, hc2);
|
|||
|
v3 = Round(v3, hc3);
|
|||
|
v4 = Round(v4, hc4);
|
|||
|
|
|||
|
v1 = Round(v1, hc5);
|
|||
|
v2 = Round(v2, hc6);
|
|||
|
v3 = Round(v3, hc7);
|
|||
|
v4 = Round(v4, hc8);
|
|||
|
|
|||
|
uint hash = MixState(v1, v2, v3, v4);
|
|||
|
hash += 32;
|
|||
|
|
|||
|
hash = MixFinal(hash);
|
|||
|
return (int)hash;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|||
|
private static void Initialize(out uint v1, out uint v2, out uint v3, out uint v4)
|
|||
|
{
|
|||
|
unchecked
|
|||
|
{
|
|||
|
v1 = s_seed + Prime1 + Prime2;
|
|||
|
v2 = s_seed + Prime2;
|
|||
|
v3 = s_seed;
|
|||
|
v4 = s_seed - Prime1;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|||
|
private static uint Round(uint hash, uint input)
|
|||
|
{
|
|||
|
unchecked
|
|||
|
{
|
|||
|
return BitOperations.RotateLeft(hash + input * Prime2, 13) * Prime1;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|||
|
private static uint QueueRound(uint hash, uint queuedValue)
|
|||
|
{
|
|||
|
unchecked
|
|||
|
{
|
|||
|
return BitOperations.RotateLeft(hash + queuedValue * Prime3, 17) * Prime4;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|||
|
private static uint MixState(uint v1, uint v2, uint v3, uint v4)
|
|||
|
{
|
|||
|
unchecked
|
|||
|
{
|
|||
|
return BitOperations.RotateLeft(v1, 1) + BitOperations.RotateLeft(v2, 7) + BitOperations.RotateLeft(v3, 12) + BitOperations.RotateLeft(v4, 18);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
private static uint MixEmptyState()
|
|||
|
{
|
|||
|
unchecked
|
|||
|
{
|
|||
|
return s_seed + Prime5;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|||
|
private static uint MixFinal(uint hash)
|
|||
|
{
|
|||
|
unchecked
|
|||
|
{
|
|||
|
hash ^= hash >> 15;
|
|||
|
hash *= Prime2;
|
|||
|
hash ^= hash >> 13;
|
|||
|
hash *= Prime3;
|
|||
|
hash ^= hash >> 16;
|
|||
|
return hash;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public void Add<T>(T value)
|
|||
|
{
|
|||
|
Add(value?.GetHashCode() ?? 0);
|
|||
|
}
|
|||
|
|
|||
|
public void Add<T>(T value, IEqualityComparer<T> comparer)
|
|||
|
{
|
|||
|
Add(comparer != null ? comparer.GetHashCode(value) : (value?.GetHashCode() ?? 0));
|
|||
|
}
|
|||
|
|
|||
|
private void Add(int value)
|
|||
|
{
|
|||
|
unchecked
|
|||
|
{
|
|||
|
// The original xxHash works as follows:
|
|||
|
// 0. Initialize immediately. We can't do this in a struct (no
|
|||
|
// default ctor).
|
|||
|
// 1. Accumulate blocks of length 16 (4 uints) into 4 accumulators.
|
|||
|
// 2. Accumulate remaining blocks of length 4 (1 uint) into the
|
|||
|
// hash.
|
|||
|
// 3. Accumulate remaining blocks of length 1 into the hash.
|
|||
|
|
|||
|
// There is no need for #3 as this type only accepts ints. _queue1,
|
|||
|
// _queue2 and _queue3 are basically a buffer so that when
|
|||
|
// ToHashCode is called we can execute #2 correctly.
|
|||
|
|
|||
|
// We need to initialize the xxHash32 state (_v1 to _v4) lazily (see
|
|||
|
// #0) nd the last place that can be done if you look at the
|
|||
|
// original code is just before the first block of 16 bytes is mixed
|
|||
|
// in. The xxHash32 state is never used for streams containing fewer
|
|||
|
// than 16 bytes.
|
|||
|
|
|||
|
// To see what's really going on here, have a look at the Combine
|
|||
|
// methods.
|
|||
|
|
|||
|
uint val = (uint)value;
|
|||
|
|
|||
|
// Storing the value of _length locally shaves of quite a few bytes
|
|||
|
// in the resulting machine code.
|
|||
|
uint previousLength = _length++;
|
|||
|
uint position = previousLength % 4;
|
|||
|
|
|||
|
// Switch can't be inlined.
|
|||
|
|
|||
|
if (position == 0)
|
|||
|
_queue1 = val;
|
|||
|
else if (position == 1)
|
|||
|
_queue2 = val;
|
|||
|
else if (position == 2)
|
|||
|
_queue3 = val;
|
|||
|
else // position == 3
|
|||
|
{
|
|||
|
if (previousLength == 3)
|
|||
|
Initialize(out _v1, out _v2, out _v3, out _v4);
|
|||
|
|
|||
|
_v1 = Round(_v1, _queue1);
|
|||
|
_v2 = Round(_v2, _queue2);
|
|||
|
_v3 = Round(_v3, _queue3);
|
|||
|
_v4 = Round(_v4, val);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public int ToHashCode()
|
|||
|
{
|
|||
|
unchecked
|
|||
|
{
|
|||
|
// Storing the value of _length locally shaves of quite a few bytes
|
|||
|
// in the resulting machine code.
|
|||
|
uint length = _length;
|
|||
|
|
|||
|
// position refers to the *next* queue position in this method, so
|
|||
|
// position == 1 means that _queue1 is populated; _queue2 would have
|
|||
|
// been populated on the next call to Add.
|
|||
|
uint position = length % 4;
|
|||
|
|
|||
|
// If the length is less than 4, _v1 to _v4 don't contain anything
|
|||
|
// yet. xxHash32 treats this differently.
|
|||
|
|
|||
|
uint hash = length < 4 ? MixEmptyState() : MixState(_v1, _v2, _v3, _v4);
|
|||
|
|
|||
|
// _length is incremented once per Add(Int32) and is therefore 4
|
|||
|
// times too small (xxHash length is in bytes, not ints).
|
|||
|
|
|||
|
hash += length * 4;
|
|||
|
|
|||
|
// Mix what remains in the queue
|
|||
|
|
|||
|
// Switch can't be inlined right now, so use as few branches as
|
|||
|
// possible by manually excluding impossible scenarios (position > 1
|
|||
|
// is always false if position is not > 0).
|
|||
|
if (position > 0)
|
|||
|
{
|
|||
|
hash = QueueRound(hash, _queue1);
|
|||
|
if (position > 1)
|
|||
|
{
|
|||
|
hash = QueueRound(hash, _queue2);
|
|||
|
if (position > 2)
|
|||
|
hash = QueueRound(hash, _queue3);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
hash = MixFinal(hash);
|
|||
|
return (int)hash;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
#pragma warning disable 0809
|
|||
|
// Obsolete member 'memberA' overrides non-obsolete member 'memberB'.
|
|||
|
// Disallowing GetHashCode and Equals is by design
|
|||
|
|
|||
|
// * We decided to not override GetHashCode() to produce the hash code
|
|||
|
// as this would be weird, both naming-wise as well as from a
|
|||
|
// behavioral standpoint (GetHashCode() should return the object's
|
|||
|
// hash code, not the one being computed).
|
|||
|
|
|||
|
// * Even though ToHashCode() can be called safely multiple times on
|
|||
|
// this implementation, it is not part of the contract. If the
|
|||
|
// implementation has to change in the future we don't want to worry
|
|||
|
// about people who might have incorrectly used this type.
|
|||
|
|
|||
|
[Obsolete("HashCode is a mutable struct and should not be compared with other HashCodes. Use ToHashCode to retrieve the computed hash code.", error: true)]
|
|||
|
[EditorBrowsable(EditorBrowsableState.Never)]
|
|||
|
public override int GetHashCode() => throw new NotSupportedException();
|
|||
|
|
|||
|
[Obsolete("HashCode is a mutable struct and should not be compared with other HashCodes.", error: true)]
|
|||
|
[EditorBrowsable(EditorBrowsableState.Never)]
|
|||
|
public override bool Equals(object obj) => throw new NotSupportedException();
|
|||
|
#pragma warning restore 0809
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
#endif
|