WaiXie_QuestionSystem/Assets/Script/UI/UIComponent.cs

21 lines
456 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
namespace Script.UI
{
public class UIComponent : MonoBehaviour
{
[SerializeField] private List<PanelBase> list = new List<PanelBase>();
private void Awake()
{
foreach (var panelBase in list)
{
panelBase.gameObject.SetActive(false);
}
UIManager.Instance.InitPanel(list);
}
}
}