WaiXie_QuestionSystem/Assets/Script/UI/Panel/PanelBase.cs

43 lines
785 B
C#

using UnityEngine;
namespace Script.UI
{
public abstract class PanelBase : MonoBehaviour, IPanel
{
[SerializeField] private PanelType _panelType;
public PanelType panelType => _panelType;
private void Awake()
{
Init();
}
private void OnDestroy()
{
Dispose();
}
public virtual void Init()
{
}
public virtual void Open()
{
this.gameObject.SetActive(true);
ResetPanelData();
}
public virtual void Close()
{
this.gameObject.SetActive(false);
}
public virtual void Dispose()
{
}
public virtual void ResetPanelData()
{
}
}
}