WaiXie_QuestionSystem/Assets/Script/UI/Panel/TestPanel.cs

50 lines
1.2 KiB
C#

using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
namespace Script.UI
{
public class TestPanel : PanelBase
{
[SerializeField] private Button btn_Exit;
[SerializeField] private Button btn_ClearCache;
[SerializeField] private Button btn_Close;
public override void Init()
{
base.Init();
btn_Exit.onClick.AddListener(ClickExit);
btn_ClearCache.onClick.AddListener(ClickClearCache);
btn_Close.onClick.AddListener(ClickClose);
}
private void ClickClose()
{
Close();
}
private void ClickClearCache()
{
FileManager.Instance.ClearAnsweredData();
Application.Quit();
}
public override void Dispose()
{
base.Dispose();
btn_Exit.onClick.RemoveListener(ClickExit);
btn_ClearCache.onClick.RemoveListener(ClickClearCache);
btn_Close.onClick.RemoveListener(ClickClose);
}
public override void Open()
{
base.Open();
}
private void ClickExit()
{
Application.Quit();
}
}
}