WaiXie_QuestionSystem/Assets/Script/UI/Panel/ErrorPanel.cs

32 lines
617 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace Script.UI
{
public class ErrorPanel : PanelBase
{
[SerializeField] private Button btn_Exit;
public override void Init()
{
base.Init();
btn_Exit.onClick.AddListener(ClickExit);
}
public override void Dispose()
{
base.Dispose();
btn_Exit.onClick.RemoveListener(ClickExit);
}
public override void Open()
{
base.Open();
}
private void ClickExit()
{
Application.Quit();
}
}
}