WaiXie_QuestionSystem/Assets/Script/UI/Panel/HomePanel.cs

46 lines
1.0 KiB
C#

using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Serialization;
using UnityEngine.UI;
namespace Script.UI
{
public class HomePanel : PanelBase
{
[SerializeField] private Text txt_Title;
public TeamItem teamItem;
public CultureItem cultureItem;
public override void Init()
{
base.Init();
}
public override void Dispose()
{
base.Dispose();
}
public override void ResetPanelData()
{
base.ResetPanelData();
txt_Title.text = FileManager.Instance.GetTitle.title;
List<int> ids = new List<int>();
foreach (var s in ExcelManager.Instance.GetAllPlayerID)
{
ids.Add(int.Parse(s));
}
GlobalManager.Instance.SetListID(ids);
if (teamItem.IsFinish && cultureItem.IsFinish)
{
UIManager.Instance.OpenPanel(PanelType.Finish);
Close();
}
}
}
}