LaboratoryProtection/Assets/UnityTest/ZXL/Scripts/UI/StrongTipsUI.cs

39 lines
1009 B
C#

using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace UnityTest.ZXL
{
//强提示
public class StrongTipsUI : UI
{
public TextMeshProUGUI titleText;
public TextMeshProUGUI contentText;
public Button btnLeft;
public Button btnRight;
public void SetContent(string title, string content)
{
titleText.text = title;
contentText.text = content;
}
public void SetContent(string title, string content, int btnCount)
{
titleText.text = title;
contentText.text = content;
btnLeft.gameObject.SetActive(true);
btnRight.gameObject.SetActive(true);
if (btnCount == 0)
{
btnLeft.gameObject.SetActive(false);
btnRight.gameObject.SetActive(false);
}
else if (btnCount == 1)
{
btnRight.gameObject.SetActive(false);
}
}
}
}