23 lines
418 B
C#
23 lines
418 B
C#
using Sirenix.OdinInspector;
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using UnityEngine;
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using UnityEngine.UI;
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public class ImageSetter : SetterBase<Image, Sprite>
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{
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#if UNITY_EDITOR
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protected override void Set(Image behaviour, Sprite value)
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{
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behaviour.sprite = value;
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}
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[Button]
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public void ResetSize()
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{
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foreach (var item in this.behaviours)
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{
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item.SetNativeSize();
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}
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}
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#endif
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} |