diff --git a/Assets/UnityTest/ZXL/Scripts/UI/TimeReversalUI.cs b/Assets/UnityTest/ZXL/Scripts/UI/TimeReversalUI.cs index 02c8eacd..cc317c77 100644 --- a/Assets/UnityTest/ZXL/Scripts/UI/TimeReversalUI.cs +++ b/Assets/UnityTest/ZXL/Scripts/UI/TimeReversalUI.cs @@ -24,12 +24,12 @@ namespace UnityTest.ZXL _videoPlayer.loopPointReached -= End; } - private void Started(VideoPlayer source) + private void Started( VideoPlayer vp) { Debug.Log("播放开始"); // TODO: 关闭所有UI,待播放结束后开启被关闭的UI - UIManager.Instance().HideAllUI(); - UIManager.Instance().ShowUI(UIType.TimeReversal); + // UIManager.Instance().HideAllUI(); + // UIManager.Instance().ShowUI(UIType.TimeReversal); } private void End(VideoPlayer source)