19 lines
459 B
C#
19 lines
459 B
C#
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using UnityTest.ZXL;
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namespace Mono.Event
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{
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public class GoSetActiveEventArgs : GameEventArgs
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{
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public static readonly int EventId = typeof(GoSetActiveEventArgs).GetHashCode();
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public override int Id => EventId;
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public bool isShow;
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public GoType goType;
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public GoSetActiveEventArgs(bool isShow, GoType goType)
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{
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this.isShow = isShow;
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this.goType = goType;
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}
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}
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}
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