18 lines
346 B
C#
18 lines
346 B
C#
|
using UnityEngine;
|
|||
|
using UnityEngine.SceneManagement;
|
|||
|
|
|||
|
public class SceneTest : MonoBehaviour
|
|||
|
{
|
|||
|
void Update()
|
|||
|
{
|
|||
|
if (Input.GetKeyDown(KeyCode.Alpha1))
|
|||
|
{
|
|||
|
SceneManager.LoadScene(0);
|
|||
|
}
|
|||
|
else if (Input.GetKeyDown(KeyCode.Alpha2))
|
|||
|
{
|
|||
|
SceneManager.LoadScene(1);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|