LaboratoryProtection/Assets/OtherProject/UnityTest/Scripts/SceneTest.cs

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2023-09-12 15:55:51 +08:00
using UnityEngine;
using UnityEngine.SceneManagement;
public class SceneTest : MonoBehaviour
{
void Update()
{
if (Input.GetKeyDown(KeyCode.Alpha1))
{
SceneManager.LoadScene(0);
}
else if (Input.GetKeyDown(KeyCode.Alpha2))
{
SceneManager.LoadScene(1);
}
}
}