17 lines
438 B
C#
17 lines
438 B
C#
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namespace Mono.Event
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{
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public class EffectEventArgs : GameEventArgs
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{
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public static readonly int EventId = typeof(EffectEventArgs).GetHashCode();
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public override int Id => EventId;
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public string effectName;
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public bool isShow;
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public EffectEventArgs(string effectName, bool isShow)
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{
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this.effectName = effectName;
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this.isShow = isShow;
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}
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}
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}
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