JinChanChan/Assets/Scripts/Game/Config/EquipmentConfigObject.cs

11 lines
237 B
C#

using Sirenix.OdinInspector;
using UnityEngine;
using UnityEngine.Serialization;
namespace Game
{
public class EquipmentConfigObject : ScriptableObject
{
[LabelText("基本信息")] public EquipmentConfig config;
}
}