JinChanChan/Packages/com.arongranberg.astar
zxl 9b6c997b6c add:添加a*插件 2025-02-26 16:54:54 +08:00
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Behaviors add:添加a*插件 2025-02-26 16:54:54 +08:00
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TurnBased add:添加a*插件 2025-02-26 16:54:54 +08:00
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AstarPathfindingProject.asmdef add:添加a*插件 2025-02-26 16:54:54 +08:00
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CHANGELOG.md add:添加a*插件 2025-02-26 16:54:54 +08:00
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Core.meta add:添加a*插件 2025-02-26 16:54:54 +08:00
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Drawing.meta add:添加a*插件 2025-02-26 16:54:54 +08:00
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Graphs.meta add:添加a*插件 2025-02-26 16:54:54 +08:00
Modifiers.meta add:添加a*插件 2025-02-26 16:54:54 +08:00
Navmesh.meta add:添加a*插件 2025-02-26 16:54:54 +08:00
PackageTools.meta add:添加a*插件 2025-02-26 16:54:54 +08:00
Pathfinders.meta add:添加a*插件 2025-02-26 16:54:54 +08:00
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Readme.txt add:添加a*插件 2025-02-26 16:54:54 +08:00
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Readme.txt

========= The A* Pathfinding Project =========

The A* Pathfinding Project is an out-of-the-box pathfinding system
which along with ease of use has a large amount of features and blazing fast pathfinding.

The system has a Free version and a Pro version, both can found on my website (see below) and the Pro version can also be found in the Unity Asset Store

Documentation for the system can be found at:
	http://www.arongranberg.com/astar/docs/

A Get Started Guide can be found here:
	http://www.arongranberg.com/astar/docs/getstarted.html

If you have a question you can search for earlier posts in the forum or start a new thread:
	http://forum.arongranberg.com

The A* Pathfinding Project was made by Aron Granberg
	http://www.arongranberg.com

The license is the AssetStore Free License and the AssetStore Commercial License respectively for the Free and Pro versions of the project.

Using:
	DotNetZip - For creating zip files from serialized data (also modified to get rid of System.File calls which are not allowed in the webplayer)