using System.Collections.Generic; namespace Game { /// /// 装备配置 /// public class EquipmentConfig { /// /// ID /// public int ID; /// /// 名字 /// public string Name; /// /// 描述 /// public string Description; /// /// 血量 /// public int Hp; /// /// 蓝量 /// public int Mp; /// /// 攻击力 /// public float Attack; /// /// 防御力 /// public float Defense; /// /// 移动速度 /// public float MoveSpeed; /// /// 攻击速度 /// public float AttackSpeed; /// /// 回蓝速度 /// public float BluingBackSpeed; /// /// 回血速度 /// public float RevitalizeSpeed; public List Buffs; } }