using UnityEngine; namespace Game { /// /// 角色配置 /// public class CharacterConfig { /// /// 角色ID /// public int ID; /// /// 名字 /// public string Name; /// /// 描述 /// public string Description; /// /// 稀有度 /// public int Rarity; /// /// 星级 /// public int StarLevel; /// /// 最大等级,目前最大为3级 /// public int MaxLevel; /// /// 血量 /// public int Hp; /// /// 最大血量 /// public int MaxHp; /// /// 蓝量 /// public int Mp; /// /// 最大蓝量 /// public int MaxMp; /// /// 攻击力 /// public float Attack; /// /// 防御力 /// public float Defense; /// /// 移动速度 /// public float MoveSpeed; /// /// 攻击速度 /// public float AttackSpeed; /// /// 回蓝速度 /// public float BluingBackSpeed; /// /// 回血速度 /// public float RevitalizeSpeed; } }