using UnityEngine;
namespace Game
{
///
/// 角色配置
///
public class CharacterConfig
{
///
/// 角色ID
///
public int ID;
///
/// 名字
///
public string Name;
///
/// 描述
///
public string Description;
///
/// 稀有度
///
public int Rarity;
///
/// 星级
///
public int StarLevel;
///
/// 最大等级,目前最大为3级
///
public int MaxLevel;
///
/// 血量
///
public int Hp;
///
/// 最大血量
///
public int MaxHp;
///
/// 蓝量
///
public int Mp;
///
/// 最大蓝量
///
public int MaxMp;
///
/// 攻击力
///
public float Attack;
///
/// 防御力
///
public float Defense;
///
/// 移动速度
///
public float MoveSpeed;
///
/// 攻击速度
///
public float AttackSpeed;
///
/// 回蓝速度
///
public float BluingBackSpeed;
///
/// 回血速度
///
public float RevitalizeSpeed;
}
}