using System.Collections.Generic;
namespace Game
{
///
/// 装备配置
///
public class EquipmentConfig
{
///
/// ID
///
public int ID;
///
/// 名字
///
public string Name;
///
/// 描述
///
public string Description;
///
/// 血量
///
public int Hp;
///
/// 蓝量
///
public int Mp;
///
/// 攻击力
///
public float Attack;
///
/// 防御力
///
public float Defense;
///
/// 移动速度
///
public float MoveSpeed;
///
/// 攻击速度
///
public float AttackSpeed;
///
/// 回蓝速度
///
public float BluingBackSpeed;
///
/// 回血速度
///
public float RevitalizeSpeed;
public List Buffs;
}
}