using System.Collections.Generic; using UnityEngine; namespace Game { public class Buff { public string Name; // Buff的名称,例如"战士"、"游侠"等 public string Description; // Buff的描述 public List Effects; // Buff带来的效果(可以是多个效果) public Buff(string name, string description, List effects) { Name = name; Description = description; Effects = effects; } } }