2025-02-17 18:00:01 +08:00
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using Sirenix.OdinInspector;
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2025-02-14 17:55:40 +08:00
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using UnityEngine;
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namespace Game
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{
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public class BuffConfigObject : ScriptableObject
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{
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2025-02-17 18:00:01 +08:00
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[LabelText("基本信息")] public BuffConfig config = new BuffConfig();
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2025-02-14 17:55:40 +08:00
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}
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}
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