JinChanChan/Packages/com.arongranberg.astar/Core/ECS/Components/ReadyToTraverseOffMeshLink.cs

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2025-02-26 16:54:54 +08:00
#if MODULE_ENTITIES
using Unity.Entities;
namespace Pathfinding.ECS {
/// <summary>Enabled if the agnet is ready to start traversing an off-mesh link</summary>
[System.Serializable]
public struct ReadyToTraverseOffMeshLink : IComponentData, IEnableableComponent {
}
}
#endif