JinChanChan/Assets/Scripts/Game/Buff/Buff.cs

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using System.Collections.Generic;
using UnityEngine;
namespace Game
{
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public class Buff
{
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public string Name; // Buff的名称例如"战士"、"游侠"等
public string Description; // Buff的描述
public List<BuffEffect> Effects; // Buff带来的效果可以是多个效果
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public Buff(string name, string description, List<BuffEffect> effects)
{
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Name = name;
Description = description;
Effects = effects;
}
}
}