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using System;
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using System.Collections;
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using UnityEngine;
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2025-02-11 18:00:25 +08:00
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2025-02-10 17:55:21 +08:00
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public class HexCell : MonoBehaviour
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{
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public HexCoordinates coordinates;
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public Color color;
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private void Awake()
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{
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}
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2025-02-10 17:55:21 +08:00
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}
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