14 lines
405 B
C#
14 lines
405 B
C#
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using Game;
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using Sirenix.OdinInspector;
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using UnityEngine;
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namespace Game
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{
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[System.Serializable]
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public class HeroConfig : ScriptableObject
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{
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[LabelText("基本属性")] public BasicStats BasicStats = new BasicStats();
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[LabelText("技能")] public Ability Ability = new Ability();
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[LabelText("职业/羁绊")] public Profession Profession = new Profession();
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}
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}
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