2025-02-14 17:55:40 +08:00
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using Game;
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using Sirenix.OdinInspector;
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namespace Game
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{
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[System.Serializable]
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2025-02-17 16:45:22 +08:00
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public class HeroConfig
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2025-02-14 17:55:40 +08:00
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{
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[LabelText("基本属性")] public BasicStats BasicStats = new BasicStats();
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[LabelText("技能")] public Ability Ability = new Ability();
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[LabelText("职业/羁绊")] public Profession Profession = new Profession();
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}
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}
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