HAARFTE/Assets/Plugins/HighlightPlus/Editor/HighlightTriggerEditor.cs

51 lines
2.0 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
namespace HighlightPlus {
[CustomEditor(typeof(HighlightTrigger))]
public class HighlightTriggerEditor : Editor {
SerializedProperty triggerMode, raycastCamera, raycastSource, maxDistance;
HighlightTrigger trigger;
void OnEnable() {
triggerMode = serializedObject.FindProperty("triggerMode");
raycastCamera = serializedObject.FindProperty("raycastCamera");
raycastSource = serializedObject.FindProperty("raycastSource");
maxDistance = serializedObject.FindProperty("maxDistance");
trigger = (HighlightTrigger)target;
trigger.Init();
}
public override void OnInspectorGUI() {
serializedObject.Update();
if (trigger.triggerMode == TriggerMode.RaycastOnThisObjectAndChildren) {
if (trigger.colliders == null || trigger.colliders.Length == 0) {
EditorGUILayout.HelpBox("No collider found on this object or any of its children. Add colliders to allow automatic highlighting.", MessageType.Warning);
}
} else {
if (trigger.GetComponent<Collider>() == null) {
EditorGUILayout.HelpBox("No collider found on this object. Add a collider to allow automatic highlighting.", MessageType.Error);
}
}
EditorGUILayout.PropertyField(triggerMode);
if (trigger.triggerMode == TriggerMode.RaycastOnThisObjectAndChildren) {
EditorGUILayout.PropertyField(raycastCamera);
EditorGUILayout.PropertyField(raycastSource);
EditorGUILayout.PropertyField(maxDistance, new GUIContent("Max Distance", "Max distance for target. 0 = infinity"));;
}
if (serializedObject.ApplyModifiedProperties()) {
trigger.Init();
}
}
}
}