HAARFTE/Assets/DemoGame/GameScript/Loader/Event/Args/LoadModelEventArgs.cs

15 lines
368 B
C#

namespace ZGame
{
public class LoadModelEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(LoadModelEventArgs).GetHashCode();
public override int Id => EventId;
public string modelName { get; }
public LoadModelEventArgs(string modelName)
{
this.modelName = modelName;
}
}
}