29 lines
581 B
C#
29 lines
581 B
C#
using System;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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namespace ZC
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{
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[UIType(UIType.TaskListUI)]
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public class TaskListUI : UIBase
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{
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private Toggle tog_Item;
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private TaskListDatas ListDatas;
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public override void Init()
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{
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base.Init();
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this.tog_Item = GetValue<Toggle>("tog_Item");
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// TODO:
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// ListDatas = ZCGame
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for (var i = 0; i < ListDatas.ChildData.Count; i++)
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{
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}
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}
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}
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} |