HAARFTE/Assets/DemoGame/GameScript/Hotfix/Const/ConfigConst.cs

18 lines
915 B
C#

using UnityEngine;
public static class ConfigConst
{
public const int item_tbitem_10000__ = 10000;
public const int item_tbitem_10001__ = 10001;
public const int item_tbitem_10002__ = 10002;
public const int item_tbitem_10003__ = 10003;
public const int item_tbitem_10004__ = 10004;
public const int item_tbitem_10005__ = 10005;
public const int item_tbitem_10006__ = 10006;
public const int item_tbitem_10007__ = 10007;
public const int item_tbitem_10008__ = 10008;
public const int item_tbitem_10009__ = 10009;
public const int tbplayer_10000__ = 10000;
public const int tbplayer_10001__ = 10001;
public const int tbplayer_10002__ = 10002;
}